KK information 519 glöps
- general:
- level: user
- personal:
- first name: Krzysztof
- last name: Kluczek
- 4k Windows Siahtu by Collapse [web] & Asynkro [web]
- - take a scene from fr-019
- make it 4k (replacing anything complex with lowpoly toruses on the way)
- profit :)
The second part looked a bit like "look how much cubes we can pack in 4k" but first part is cool. Still, even first part could have been better and synth/music isn't best, too. Overall, it's OK 4k intro. - isokadded on the 2005-12-31 02:20:42
- 4k Windows Amalgam by Null OK [web]
- It's nice to see your engine in action once again (4k demotool, anyone?), but I somehow prefer "die potenz". Also final scene needs mipmaps badly.
- isokadded on the 2005-12-31 02:05:08
- 64k Windows POST by VeCTRONiX!
- reddor: It uses waveOutGetPosition, but thanks for pointing this out. I guess I'll have to read this tutorial again. :) Also it's widely known fact that road scene... let's just say that it wasn't great. :)
Merry Christmas and Happy New Year! :) - isokadded on the 2005-12-27 13:26:26
- 4k Windows __l ^_^ l__ www.google.exe by Dreambytes
- Nice, but music doesn't work for me (or to be more exact - it's limited to single note when demo starts).
- isokadded on the 2005-12-23 16:01:26
- 32k Windows ÚRISTEN!
- What was this??? :)
btw. Was there a deadline for TUM submits? - isokadded on the 2005-12-18 04:31:19
- 256b MS-Dos hell by Exceed [web]
- Simply rocks. Good to see you still releasing after 5 years of inactivity (at least that's what pouet says). :)
- rulezadded on the 2005-10-18 01:14:43
- 64k Windows POST by VeCTRONiX!
- Done. Unpacked version is in the archive linked below. :)
http://sphere.pl/~krzysiek/files/demos/VX-POST-Unpacked.zip - isokadded on the 2005-09-22 15:23:29
- 64k Windows POST by VeCTRONiX!
- Just stop arguing. Megadelux thinks our production is crap, he has full rights to think so and express his opinions here. If you hate this prod, it's all fine, but calling everybody a "lamer" won't get you anywhere.
Peace! - isokadded on the 2005-09-21 16:14:50
- 64k Windows POST by VeCTRONiX!
- megadelux: As I've said, these things are yet to be implemented. When I was creating material system, some of our graphicians had only GeForce 2, so I couldn't have used any pixelshaders and other cool things. I think material system is quite OK at the moment, allowing graphicians to create complex multipass materials quite easily (like starry sky with clouds or water surface reflecting sunset), but it can't offer more than GeForce 2 supports. Now all our artists have upgraded to at least GeForce FX, so you should be able to see some more advanced things in our future prods.
As for flickering image, at the moment I have no idea what can it be, but it works OK for me, so it's rather rendering bug showing up on certain driver/hardware combo rather than timing/spline errors. - isokadded on the 2005-09-20 15:50:26
- 64k Windows POST by VeCTRONiX!
- Reports from virustotal.com (free online scanner using over 20 scanners with newest databases):
- Dropper.Small.13.O (AVG)
- Trojan.Muldrop.1697 (BitDefender, DrWeb)
- Trojan.Dropper.Small-24 (ClamAV)
- Win32.Rbot.BTT (eTrust-Vet)
- W32/Small.TO-tr (Fortinet)
- Trojan-Dropper.Win32.Small.TO (Ikarus, Kaspersky, NOD32v2, VBA32)
- W32/Sdbot.dr (McAffe)
AntiVir, Avast, Avira, CAT-QuickHeal, eTrust-Iris, F-Prot, Norman, Panda, Sophos, Symantec and TheHacker haven't found anything.
Do you think we can put so many viruses and trojans into 64k? ;) It seems that some viruses use MuCruncher to pack themselves and some antiviruses don't care about unpacking the file and alarm upon seeing decompression routines. Anyway, it's definitely a signal I should change .exe packer. - isokadded on the 2005-09-20 14:29:36
account created on the 2005-01-01 20:37:09
