Pirx information 2874 glöps
- general:
- level: user
- personal:
- first name: Karol
- last name: Zając
- cdcs:
- cdc #1: Midnight Resistance by Silicon BRAIN
- cdc #2: Addicted to Code by Nah-Kolor [web] & Tube27
- 256b game MS-Dos HeliCave by Red Sector Inc. [web]
- Which part(s) of my comments do you disagree with?
Which part(s) of my comments have you found exercised in a non-constructive way? - isokadded on the 2014-03-16 02:53:23
- 256b game MS-Dos HeliCave by Red Sector Inc. [web]
- Doesn't work properly on other machines as well. BIOS fuckup, even if not caused by the program directly, was successor of cold reboot needed when everything hanged.
DOSBox version, although 120 bytes bigger, still buggy as hell. 0.5 FPS under XP. Smooth under DOSBox (found that I can control with space), but often program crashes, or I meet the wall. Restarting causes dirt displayed and hangs everything.
DOS production should work under DOS. I don't see any sense to waste precious bytes and compatibility with anything for simple sound done by dirty DOS-XP mixes. It's like mixing vodka and beer - can be funny, but the result is puke.
Take a look into 19 years old Indecent, which is based on the same idea. It works everywhere (DOS, DOSBox, Win up to XP) without tons of trials-errors and playing with system settings. It's very clean visually and technically. Has cool playability, at least for 256 bytes game. Features score progressbar, sound, many levels that can be selected via command line. Using controls doesn't need to be preceded by studying of Ralf Brown's biography.
If you are going to release another prod, I encourage you to direct the power (I see nice skills and big effort here) into creating solid intro instead of buggy hack aka hacky bug watchable via crappy video. - rulezadded on the 2014-03-15 22:20:28
- 64k Windows Gaia Machina by Approximate [web]
- Solid.
- rulezadded on the 2014-03-14 19:43:42
- 256b game MS-Dos HeliCave by Red Sector Inc. [web]
- DOS: some dirt displayed, after reboot bios checksum error making me very f*cking sad. DOSBox: doesn't work. WinXP: some lubberly scrolled dirt, anyway pretty much comparing to other comments.
Similar things done properly decades ago (Indecent, Mars Trooper, 256 Byte Scramble). Comparing to clean playable 256B games (Bomber, 4is256, DOH !!, ...) really bad. - isokadded on the 2014-03-12 22:44:17
- 256b MS-Dos Trefa! by FALinc
- Background hurts, but rotating 3D objects in 256 bytes always rulez.
- rulezadded on the 2014-03-12 21:54:52
- 256b game MS-Dos HeliCave by Red Sector Inc. [web]
- Looks terribly, controls don't work, no bit of playability (even on video), some bios fuckup occured, maybe thumb down later.
- isokadded on the 2014-03-12 21:27:27
- 256b MS-Dos Boozers Unite!
- Low level code, high level lyrics!
- rulezadded on the 2014-03-10 21:23:54
- 256b MS-Dos BITS5004 by BITS [web]
- bits
- rulezadded on the 2014-03-10 21:17:57
- 256b MS-Dos Ave,ZX! by g0blinish
- Less repetitive would be better.
- rulezadded on the 2014-03-10 21:11:28
- 256b MS-Dos Moon Simulation by Brutal Core Division
- Rather dupa.
- rulezadded on the 2014-03-10 21:07:01
account created on the 2004-12-17 13:09:06
