ROG_VF information 308 glöps
- general:
- level: user
- personal:
- first name: Robert
- last name: Smith
- cdcs:
- cdc #1: Elysium by Sanity
- cdc #2: Unknown Territory by Axis
- demo Amiga OCS/ECS Dreamscape by Aurora
- Yeah, I remember that one from the past. I liked it and it was nice to
watch it again.
But actually this is not the demo I was looking for. On the offchance
that someone will read that and can help...My memories of the demo
I am looking for are more than foggy and what I remember is:
-release date around 92
-french group
-trackmo with two discs
-pretty nice effects
-the last effect from disc one was a (bouncing?) sphere with a
mapped texture (fractal?)
Any idea? Suggestions are highly welcome and appreciated! - rulezadded on the 2021-10-23 16:33:34
- demo Amiga OCS/ECS Virtual Meltdown by Paradise [web]
- Among the Paradise demos by Tedric this one I like the most (nice
design and flow). Tedric, Nose, Premium, Sam, and all the others did
a good job here. The intro sequence with the hallway and the flight
through the key-hole is cute. Moreover the transitions between the
effects are noteworthy. It must have taken quite some time to
arrange all that properly. But what is most impressive is the steep
progress and development, i.e., compare "genesis - the beginning"
from 1991 (the first demo?) with that one from 1992. There were no
flies on Tedric. Respekt! :-)
Tid... allt ska bli som då
Jag nöjer mig med tystnad
Språk... jag behöver inget språk
med tiden på min sida ...(Isola / Kent) - rulezadded on the 2021-10-22 12:07:59
- demo Amiga OCS/ECS Vector Preview by Complex [web]
- My thoughts when I watched this for the first time were:
Oops, that is fast, nice & animated star wars objects (would have
liked to see more of them), atmospheric music, decent logo.
Actually, this is the only piece of work by Taipan I came across at
that time...but it left an impression!
A friend of mine whom I showed the demo to got very emotional,
suddenly screamed and almost began to cry.
The only drop of bitterness is that the demo reminds me of a rather
sad time in my life; but that is another story.
Som cesium & syre
brinner Jag alldeles klart
& det känns som om
Jag glömt någonting kvar... (Isola / Kent) - rulezadded on the 2021-10-21 14:46:11
- demo Atari ST Leonard -new- Sowatt sprite record by Oxygene [web]
- I am just wondering how many masked(!) sprites could be moved per frame?!
- rulezadded on the 2021-10-20 12:59:45
- intro Amiga OCS/ECS Parcade
- I remember your name (Antiriad) from a couple of posts on EAB;
somehow it stuck to my head since it reminded me of the old Amstrad
CPC game with the same name. Cool that I came across this release
and that I now can relate something so well-made to your name. I
really enjoyed watching and also listening to this nice and harmonious
prod a lot!
Cheers :-) - rulezadded on the 2021-10-20 12:51:46
- demo Atari STe The Star Wars Demo by The Arctic Land
- Hej Uko. My apologies, and I am really sorry for my late reaction but I
totally missed your last post. Thanks a lot for the technical write-up,
and you even made a tutorial video! That is fantastic! I will definitely
take a look at that - and hopefully enjoy it :-).
Thank you very much again for your time and work. - isokadded on the 2021-09-23 13:34:41
- demo Amiga OCS/ECS Flower Power by Anarchy
- A solid and technically flawless production. The morphing of the
flower power planetoid into the 102 light sources sphere is nice, the
dragon ball is awesome, and I also like the appealing greetings part.
But it could have been even greater if they had used their
profound coding skills to present some new or modified effects; here
and there it feels like watching the (dizygotic) twin brother / sister of
Enigma.
If I remember correctly, Tron once phoned me after he had found
out - and could not believe - that there was another guy in one of the
next rural villages "nearby" (25min by car) who was coding in
assembler on the Amiga. Whereas I could not believe there was a
guy from Anarchy / Germany on the phone. We talked shop a bit and
that was it. We never met or heard of each other again. Be that as it
may...
I wish you all out there a happy day. Cheers. - rulezadded on the 2021-09-23 12:20:50
- 64k Amiga OCS/ECS eighteen by Dekadence [web]
- 2015-04-09 19:00:03 by DanLemon
Quote:I think the limit with blitter for 16x16 pixel bobs in 2 bitplanes was around 240, maybe a little more... but this is with some small DDFSTART & DDFSTOP values to reduce bitplane DMA bandwidth, and copper writes to set the blitter off.
2015-04-11 01:49:28 by Photon
Quote:...at least 384 "sprites" are possible on Amiga
And where can I feast my eyes on those 240 and 384 bobs? And what are the specifications? Are these masked bobs? 240 is a lot but seems to be doable with a (slightly) reduced screen size. But 384? I don't know. Is that a purely theorectical number and what would be the restrictions? A screen as small as a stamp? - rulezadded on the 2021-08-27 16:04:31
- demo Amiga OCS/ECS Ham plot by Acon
- What is that for an interesting hanky-panky here? Sprites can be so
useful, can't they? Nice illusion that is accompanied by a fantastic, very
atmospheric music. - rulezadded on the 2021-08-27 12:37:52
- demo Amiga OCS/ECS Capricorn One by Cydonia
- Nice subjects with XX-genotype, a swift visit in Wolfenstein castle, and
a dizzy spin in the rotozoomer. I am feeling entertained. - rulezadded on the 2021-08-25 11:22:59
account created on the 2005-07-06 14:48:40
