すすれ information 934 glöps
- general:
- level: user
- personal:
- first name: G
- last name: N
- cdcs:
- cdc #1: Sonolumineszenz by Avena [web]
- cdc #2: Lost Blubb by Lazer [web]
- cdc #3: Are you sitting comfortably? by Reservoir Gods [web]
- cdc #4: fit-039: Boy by Fit [web]
- 64b MS-Dos Orbit by Red Sector Inc. [web]
- Holy s.....
- rulezadded on the 2014-01-21 11:48:23
- demopack Atari XL/XE New Years Disc 2014 by PPS
- After tAAt's traditional New Year's demo, this is the second thing for me that kick starts the year properly :).
Top notch stuff, congrats to all involved! - rulezadded on the 2014-01-01 19:19:35
- demo Windows tAAt 2014 by tAAt [web]
- veivi: making even wobwobwob sound bareable!
Oh, and HNY! - rulezadded on the 2014-01-01 00:13:06
- demotool Windows Atari ST Wild Nintendo DS PackFire v1.6 by Rebels & Neural [web]
- Okay, disregard what I wrote above, I think I have a fix for this:
Firstly, most of the times the "TOS error #35" bug happens when you run the .PRG from floppy.
Anyway, the problem (I think!) is that the pointer to the relocation table is wrong. From here (GEMDOS Processes) I saw that the relocation (AKA 'fixup') offset is calculated like this: PRG_tsize + PRG_dsize + PRG_ssize + 0x1C. PRG_dsize and PRG_ssize are zero for PackFire programs, so this is simplified to PRG_tsize + 0x1C. This should point at the last longword of the binary (which is 0.L). Sometimes this offset does not point there, but 2 or 4 bytes after. For a lot of cases this isn't a big problem since the memory is zeroed, but for some cases (for example running from floppy - no idea why this happens!) the memory is dirty so GEMDOS tries to do relocation (and fails).
tl;dr open your problematic .prg in a hex editor and check the longword at offset 2. If this value + 28 doesn't point to the last longword of the file, adjust so it does :). - isokadded on the 2013-11-06 17:20:35
- game Atari Jaguar Full Circle: Rocketeer Promo by Reboot [web]
- Ok, the ROM archive contained a version that vj doesn't like at the moment - I'll ask the author to see what's happening. I replaced the archive with a working one now.
- isokadded on the 2013-10-13 08:41:37
- game Atari Jaguar Full Circle: Rocketeer Promo by Reboot [web]
- Sort of atonement for a nearly 15 years old mistake.
As usual, try it with virtual jaguar or a real machine with jagcd, bjl, skunkboard or flash cart.
Also, a physical copy (without the nag screen at the start) can still be purchased :). - rulezadded on the 2013-10-12 18:01:33
- 256b Atari XL/XE night flight by Agenda
- (up anyways :))
- rulezadded on the 2013-09-29 19:07:33
- 256b Atari XL/XE night flight by Agenda
- isokadded on the 2013-09-29 19:06:32
- 64b MS-Dos voron by fsqrt [web]
- One of the best looking 64bs
- rulezadded on the 2013-09-26 10:05:11
- demo Atari Falcon 030 Evolution by EXA
- For those struggling to get the demo to run on a real Falcon I've made a patched version without all those silly filenames :).
As for the demo itself... I saw it on a RGB monitor after fixing it without 50->60hz blockiness and it was quite nice, for its time. - rulezadded on the 2013-09-09 12:23:55
account created on the 2003-07-11 10:41:52