Nosferatu information 1065 glöps
- general:
- level: user
- personal:
- first name: Geir
- last name: Skjeret
- portals:
- csdb: profile
- demozoo: profile
- cdcs:
- cdc #1: Hardwired by Crionics & The Silents [web]
- cdc #2: voyage by Razor 1911 [web]
- cdc #3: megalo demos by Wild Copper
- cdc #4: Masagin - Nvision 08 Invitation by Farbrausch [web] & Neuro
- demo Commodore 64 13:37 by Fairlight [web]
- Pretty lame premise and story, but great execution and effects
- rulezadded on the 2024-05-25 09:56:57
- demopack Amiga OCS/ECS crap box 26 by The Electronic Knights
- A billion flies can't be wrong
- rulezadded on the 2024-04-24 17:02:21
- demopack Amiga OCS/ECS crap box 27 by The Electronic Knights
- Crap is as crap does
- rulezadded on the 2024-04-24 17:00:02
- 64k Windows Empires by Conspiracy [web]
- Beauty. Style. Dignity.
Perhaps, at times, too much of the view is out of focus. - rulezadded on the 2024-04-14 11:30:55
- 256b MS-Dos Remnants by Alcatraz [web]
- Not only technically impressive, but also not boring.
- rulezadded on the 2024-04-14 11:21:42
- demo Windows Rainmaker by Byterapers [web] & Doomsday
- Well... it's extremely incoherent, and the music is pretty unmusical. Still there are a few effects in here I really liked, so weak thumbup it is.
- rulezadded on the 2024-04-09 22:14:46
- demo Amiga OCS/ECS Gambling House by Shadows
- That scroller transition is worth a thumb by itself. Music is OK, all those plasma-ish colorcycling effects are also good.
- rulezadded on the 2024-03-08 21:18:46
- demo Amiga OCS/ECS Substance by Quartex & Alliance Design
- The music alone is enough to secure a thumbup no matter what the rest is, obvi. So how about the rest?
That first image, why is the reflected lighting on the different side from the explosion? I don't get it. Want explain plz.
Rotating flat vector credits are fine, but that low framerate vectorscroller did not age well, hah. 50fps or go home.
"special" 3d stars are OK, they get a pass.
The bubbles hold up well on account of the palette choice. Nice!
Filled vectors are atleast filled with more than crap, so OK. I still do like the mix of vectorbobs, lines and flatshaded surfaces.
That Mandelbrotish thing was about par for the time. Slightly boring nowadays.
More low framerate vectors, standard for 1991 but I curse them now, ugh.
Interactive steerable vector corridor, yay for that. This is something we mostly lost with todays compo culture.
Juggler callback is nice, except the actual Juggler demo was smooth.
Plasma colorcycle is OK I guess. By this time it was a fairly used up effect, but they did it well. Can't read a word of that scroller though.
Quartexland, meh. The high complexity is ambitous but if you can't render faster it does not age well at all. But again kudos for being interactive.
Endpart is OK, atleast I have nothing to say about it.
Now go away, I want to listen to the music again. - rulezadded on the 2024-03-08 20:52:58
- Amiga OCS/ECS Tremlo Nicks a Camera by Share And Enjoy
- 1997ish design
1988ish looping speech samples
1989ish code
Not a high point of any of those years. - isokadded on the 2024-03-08 20:23:52
- dentro Amiga OCS/ECS Nova by Defekt
- Why is there a lady in my washing machine?
Oh wait...
Am *I* in *her* washing machine? - rulezadded on the 2024-03-08 20:17:40
account created on the 2001-12-16 10:40:51