MeteoriK information 30 glöps

- general:
- level: user
- personal:
- first name: Giles
- last name: Constant
- 64k Linux Windows ephemera by Approximate [web]
- "Loading meshes"... one for you cryptic :-)
- isokadded on the 2009-09-21 01:13:59
- game Windows Super Taliban Bombing On Mars Deluxe by DerHase
- I love the choice of colour. Reminds me of my grandma's wallpaper.
- rulezadded on the 2009-09-19 10:38:13
- 64k Linux Windows ephemera by Approximate [web]
- Cosmocat: that's almost identical spec to the machine we developed on (we had a radeon 4850 in it, other than that, identical). What happens?
- isokadded on the 2009-09-19 10:27:34
- 64k Linux Windows ephemera by Approximate [web]
- daXX: the CPU should be *just* fast enough for the synth, which is a bit of a hog. As for graphics card, I think you might be a bit under spec here. 8600 or above can cope with it.
- isokadded on the 2009-09-14 14:28:35
- 64k Linux Windows ephemera by Approximate [web]
- @yomat: we had HUGE memory/stack problems when we ported this stuff to windows. We wrote it on linux, then discovered the hard way how fragile the windows stack is! At least linux has the courtesy to crash when you break the stack! It's a miracle you got it to run at all :-)
- isokadded on the 2009-09-14 02:48:41
- 64k Linux Windows ephemera by Approximate [web]
- A few words about the complaints about odd music and direction - the scenes were being put together while I was still writing the synth, so I had to fit the music around the demo, rather than the "proper" way, which is to write the music and fit the graphics around it - you can make a scene shorter, but you can't cut a bar of music half way through. This why it's a bit incoherent at times.
As for the melody "samples" being not loud enough - there aren't any samples. Everything is synth generated (linux version to follow.. we're not ripping gm.dll samples here). I'm not sure why people are saying the drums are too loud - I practically rewrote the entire back-end to the synth to make the drums audible :) That said, they do have a very low resonant frequency and I haven't coded an EQ effect, so it probably depends on what speakers you're using. The massive speakers at sundown gave the drums a real kick, unlike my headphones, but I take gargaj's comment.. my synth is much better at pads than drums. I'll go back to ambient next time :-)
Hope we made a few people's day with this anyway! Sundown rocked.
PS. I'll be open-sourcing the synth soon, when I've cleaned it up and usable by someone other than a complete nerd like me. I'm about to start like the 10th rewrite or whatever it is I'm up to. - isokadded on the 2009-09-14 00:23:49
- demo Windows Frameranger by Fairlight [web] & orange & Carillon & Cyberiad [web]
- i should add to that. The car looked awesome. The lighting and the lens flare around the headlights were an effect in itself. An effect doesn't have to look like an effect to be good.
- isokadded on the 2009-08-16 00:28:56
- demo Windows Frameranger by Fairlight [web] & orange & Carillon & Cyberiad [web]
- GAMER DEMO!! GAMER DEMO!!! oh shut up decipher.. (although that was funny)., well, I enjoyed it anyway.
As for the comments about the second half. All demos need an effect bit, and it was an awesome effect (although I did see the same sort of lighting in a 64k at the same party). The plasma was excellent, and probably took a lot of headfuck maths. Well done lads.
Plus, the gamers liked it ;-) - rulezadded on the 2009-08-16 00:04:12
- 64k Windows Enigma Sequence by Approximate [web]
- yes, yes, yes, I'm reading the manual for jack audio now. *grumble*. :-)
Then I'm going to come to your flat, turn the brightness down on your monitor, and rip the knobs off :-P - isokadded on the 2009-04-15 20:09:41
- 64k Windows Enigma Sequence by Approximate [web]
- Nice one for uploading the fucked version, cryptic :-D
Might be a while before synth timing bugs are fixed. Need to rewrite the audio back-end to use the jack sound daemon. Preferably without breaking the windows port. - isokadded on the 2009-04-15 15:16:17
account created on the 2006-07-10 15:23:56