kiero information 48 glöps

- general:
- level: user
- personal:
- first name: Michal
- last name: Wozniak
- demo Amiga AGA Serenity by Elude [web]
- @z5: there is one, yes.
- isokadded on the 2014-04-22 22:58:30
- demo Amiga AGA Serenity by Elude [web]
- thanks for all the comments. just few quick notes for now.
@clipping issues: yeah, will probably fix that in a bit-more-final version in few days.
@youtube version: some code really is meant to run slow so recording it on uae breaks first part significantly. also doing any color adjustments on shitty laptop screen can only backfire on you and the blacks are too crushed at some places.
@running on aca1200: no, sorry mate;) - isokadded on the 2014-04-22 22:19:22
- demo Android Beginning by Elude [web]
- @lack of filtering: it was done on purpose. we like pixels
@slowdowns: possible. was made on galaxy s and ran quite ok but due to lack of time we didn't even use compressed textures and it does hurt performance
@noise at the end: works for me(tm). can't really fix it now but will try to look for the reason it breaks
@pseudo frame dropping: was because of floating point precision issues in the shader. should be visibly better
@buttons staying visible: no idea yet and can't really look into it for next ffew days. worked for me but well...
@video: soon - isokadded on the 2012-09-26 17:42:30
- demo Amiga AGA Reboxer by Elude [web]
- about lowresness, this is actualy (or should if i didn't fuck it up) same 320x180 res as all our other demos. problem is that it is too much contrasty. have that toned down in finalish version (to be released soon)
- isokadded on the 2012-09-04 23:57:54
- demo Amiga AGA kakao by Elude [web]
- @everyone
thanks for nice comments:)
@dodge
thanks for checking it on 060/50. i don't know if i will have motivation to convert some more pieces from C to ASM but maybe;) i only had time to try some early effects about two weeks before a party. then all the work continued and we didn't really know how it will run until we saw it on compomachine 4hrs after deadline;) - isokadded on the 2012-04-12 09:21:38
- demo Amiga AGA kakao by Elude [web]
- just a note for people watching it on UAE. except the JIT thing you have to disable (blame UAE author, not us;) please run it with -slow param at least one of the effects depend on being run on slow hardware (this for a change is my fault).
- isokadded on the 2012-04-11 12:08:41
- demo Amiga AGA Step by Step by Elude [web]
- @photon: hmm, there should be watchable version available already (final from the links above) which is said to work ok-ish on 060/60. certainly should be better than 1-3 fps you are getting;)
- isokadded on the 2012-01-10 22:43:06
- demo Amiga AGA Shake Off The Dust by Elude [web]
- Thanks for the comments. The whole point of this demo was to move from scene replayer. Lack of graphics is mainly my fault (speed/time reasons). will do better next time;) About darkness, some of it will be corrected in the final (available soon). Amiga we used at the party had really insane color setup.
- isokadded on the 2011-04-27 13:21:01
- demo Amiga AGA Dust by Elude [web]
- @stingray
Quote:just watched it on my A4060/50, not incredibly fast but it was still enjoyable! :)
good to hear.
@kasie
catch me on irc on weekend and maybe we will be able to sort it out.
@d0DgE
Quote:Pitty though, that it ended with what was supposed to be the peak.
actualy the last effect was supposed to be a "cherry on top" and we were completely out of time to add anything else (including color). it was finished at the party.
@rasmus/loonies
Quote:i like the direction etc. but i fail to see the point of doing slowmo demos on ancient hardware instead of just compiling it on pc (and perhaps at higher resolution).
i would say it was quite snappy on "fast" amiga. wasn't slower than usual amiga demos with bit more demanding fx so have no idea where this comment comes from. and a part about compiling it for pc is simply weird. would have to try more than that to impress people on pcs. some try to push more demanding stuff on pc, some still find fun in doing it on amiga
- isokadded on the 2010-09-09 20:47:05
- demo Amiga AGA Dust by Elude [web]
- @xeron morphos is priviliged because it's the system i develop on, but on other systems you just have to add some magic switches to make it use cybergraphics and ahi. iirc -cgx and -ahi should be enough. it's same with previous productions
- isokadded on the 2010-09-08 17:12:14
account created on the 2007-04-12 09:40:22