leonard information 350 glöps
- general:
- level: user
- personal:
- first name: Arnaud
- last name: Carré
- demo Atari ST Posh by Checkpoint [web]
- I'm glad to see such great ST demo in 2003 !! I love the "stardust memories rotozoom fullscreen", great code ! Long life to ATARI !!
- rulezadded on the 2003-05-26 22:19:13
- demo Windows tHe S by Suspend [web]
- Wow that demo rocks ! Nothing to see with all these boring 3ds movies. "oldskool" spirit with really nice design. The music is very good too !
Do a 64Kb version and it become my fave demo ever ! :-)
- rulezadded on the 2003-03-18 00:23:40
- demo Atari ST Synergy Megademo by Synergy
- That demo is simply brilliant ! (music and gfx). But as a coder, I have to underline the code quality !! Especially the Rapido 3d code is very impressive and contains a lots of new technics ! I really like the "log 3d transform" optimized rout in the "dessert part". (3d dots). Really impressive code ! (Adding to that, I meet Rapido at ST-Niccc and he's a very nice person !)
ATARI rules !!!
Leonard/OXYGENE - rulezadded on the 2002-11-23 13:14:19
- demo Atari ST Sowatt Demo by The Carebears [web]
- Hey tabarnak, sowatt is my first demo I ever seen !! When I get it I don't know anything about demo and I don't see the first screen was a mainmenu !!! :-)
Oh just a bad thing: the screenshot here was taken using "Steem" emulator (the screen is left shifted). Better use the *great* "SainT" emulator for watching atari demos !!
- rulezadded on the 2002-11-23 13:04:56
- demo Atari ST Ultimate GFA Demo by Overlanders [web]
- I was very amazed when watching that GFA demo. I don't code any stuff at that period, but I start to write to Dogue de Mauve wich is a very nice person. UGD was a source of technical inspiration and it's the beginning of all my ASM stuff on ATARI.
Great demo, great guys !
Leonard/OXYGENE
- rulezadded on the 2002-11-23 13:01:42
- 4k Windows Industrial Light and Magic
- I'm not original but that's really, really impressive. Second time I'm blasted by a PC production. (first one was DasProdukt :-))
- rulezadded on the 2002-08-02 00:51:25
- musicdisk Gameboy Advance ST-Sound Advance by Oxygene [web]
- yep you're right robotriot ! the raster are behind the text, and features a paralax (raster y speed is not the same as text y speed). so result is a tricky nice 3d paralax effect ! :-)
- isokadded on the 2002-02-23 11:10:58
- demo Atari STe STNICCC2000 Demo by Oxygene [web]
- Hi all
Nice to see an ATARI prod here. For PC user, here is some help to see the demo. Use a good ATARI emulator ( http://saint.atari.org ). Run SainT.exe, select the MSA demo file and click on "Insert" button, then click run. (Don't forget to swith the STE mode in the option page).
Have fun ! - rulezadded on the 2002-02-18 10:47:10
- demo Atari STe STNICCC2000 Demo by Oxygene [web]
- Great, there is at least one people who like technical stuff ! :-) just more informations: yes, the poly are precalculated (and 2d clipped), but the stream is not packed. (not enough time to depack and draw all these polys). The disk drive is running only because there is no more RAM !! The fast generated polygone rout take about 512Kb, the player and music about 300Kb. So the 3d stream is loaded into a 64Kb circular buffer.
oldskool rules ! :-)
- isokadded on the 2001-07-28 00:47:49
- demo Gameboy Advance Gameboy Advance 3D-Trip by Oxygene [web]
- Thanks all of you guy ! Just know there is a new version, and it should run on a real hardware now ! :-)
http://leonard.oxg.free.fr
- isokadded on the 2001-07-06 22:38:26
account created on the 2001-06-28 23:28:17
