aki information 1454 glöps
- demo ZX Spectrum cowina
- YouTube. Now you can skip shit parts.
- isokadded on the 2014-12-03 08:24:05
- demo ZX Spectrum cowina
- @introspec: No, I don't take it as critics. It's good to have positive and negative feedback. I just wrote what I think about these multi user prods, including this demo. I've already asked Busy to make a HQ YT video of Cowina :)
@TK90X Fan: I took it always as a joke, therefore I've put all the parts I got to the demo, even the most shit ones :) - isokadded on the 2014-12-02 12:39:11
- demo ZX Spectrum cowina
- Making such a multi part megademo by various authors always ends in non consistence of design and quality.
- isokadded on the 2014-12-01 09:26:17
- demo ZX Spectrum cowina
- The whole project was intended to be a joke, but I was seriously surprised by Busy's parts and of course the most fun and the longest Eq's trip to France :)
Most of the shit parts were made on the party place so the quality is bad. Next time, it would be clever to set some quality rules or something... any ideas? - isokadded on the 2014-12-01 07:43:37
- 1k ZX Spectrum micro1k by Busysoft
- Rulez. Fuck perspective.
- rulezadded on the 2014-11-30 19:45:01
- demo ZX Spectrum cowina
- Also, the last end-part breaks the rule of using 48K RAM only, because it uses the 2nd VRAM if it runs on a 128K. But who cares.
- isokadded on the 2014-11-30 19:43:24
- demo ZX Spectrum cowina
- Many parts were made at the party place. Some even by non Spectrum people (Sharp MZ, C64). But what would you await from cowina? :)
- isokadded on the 2014-11-30 19:41:50
- 256b ZX Spectrum bleeding by g0blinish
- My favourite for a winner. Really good stuff.
- rulezadded on the 2014-11-30 19:39:21
- 1k ZX Spectrum columix by ZeroTeam [web]
- It was done from scratch at the party. And yes, the colors are pretty nice.
- rulezadded on the 2014-11-30 19:38:47
- demo ZX Spectrum cowina
- Cowina is a megademo made in pure ZX Spectrum BASIC with many tricks that allow to show high resolution animations, etc. There was a compo at the party for all Cowina parts. The parts are in ascending order from the last place at first to the first place at last except the very last part which is ment to be as a finishing part. No machine code calls were allowed in the compo as well as no loading extra file blocks. Here are the original rules:
--- type a BASIC program and save it with SAVE "name" LINE x
--- use normal 48 BASIC and 48K memory
--- your demo part can NOT BE LOOPED (try to let it run for 1 minute or so, but it's not strict)
--- the last (finishing) command of the BASIC program must be LOAD ""
--- usage of machine code (USR to RAM, POKE, PEEK) is forbidden! USRs and POKEs
to call system routines in ROM or set system variables are allowed. UDG is allowed.
POKE to modify your own BASIC program is also allowed.
--- loading any external files (SCREEN$, CODE, BASIC, DATA) is forbidden.
--- all parts will be joined to one big TAP file after the party! - isokadded on the 2014-11-30 19:18:42
account created on the 2005-12-14 10:11:45
