revival information 267 glöps
- general:
- level: user
- personal:
- first name: Ralph
- last name: Brorsen
- cdcs:
- cdc #1: Psychedelic by Virtual Dreams & Fairlight [web]
- cdc #2: Secret Rooms
- demo Amiga AGA Psychedelic by Virtual Dreams & Fairlight [web]
- Despite its flaws, there are still so many individual things in here I absolutely love. Taking the music into account, this is probably my all time favourite Amiga demo. I wish I was back at TP94.
- rulezadded on the 2011-02-21 22:35:42
- demo Amiga AGA Alien 2 by Scoopex [web]
- This is kind of a weird demo. Retelling a movie -- why? I loved it at the time of release, and it's technically impressive. Even though it's been many years since I last saw this, I could instantly recall the soundtrack when I read the name on pouet. BIG thump up.
- rulezadded on the 2011-02-19 18:57:48
- 32k Windows atmta by Quite
- I will never be this good.
- rulezadded on the 2011-02-19 17:39:27
- 32k Windows ambience by Quite
- Underrated.
- rulezadded on the 2011-02-19 17:33:49
- demo Amiga AGA Software Make The Dance Foam Oil by Ephidrena & kvasigen [web] & Rave Network Overscan [web]
- I like it.
- rulezadded on the 2011-02-11 22:14:17
- 4k Amiga AGA Ikadalawampu by Loonies [web]
- YES
- rulezadded on the 2011-02-02 23:36:17
- wild Wild Sour Cigarillos by Danish Underpants Brigade
- I love this. The editing and the syncing and the colors and the motions and the cuts. Danish undergarments at their warmest!
- rulezadded on the 2011-02-02 21:54:15
- 64k Windows 0 to X in Y by Fnuque [web]
- Does not compute. Anyone has been able to do a bug-free video capture ever since the intro was released, on NVIDIA :-)
- isokadded on the 2011-01-26 14:47:25
- 64k Windows 0 to X in Y by Fnuque [web]
- We pooled our resources and put an ATI machine together, just to give you the ATI fix, which is now available at the download link!
Lessons learned:
- Don't overflow the GL matrix stack (whoops)
- "vec4 someVector;" will not be zero initialized on ATI
- if you intend to use GL_LINEAR_MIPMAP_LINEAR filtering on a texture, make sure that you don't set GL_LINEAR on it first. That will crash on ATI. (Or set it before rendering to it using a FBO? not sure)
- Predecrementing a vec4 apparently doesn't work on ATI (as in "vec4 someVec(0.0); --someVec;")
Also included: Better texture filtering.
Not fixed: The timing problem described by hArDy. Also, some overlay textures are still too low resolution. Sorry. - isokadded on the 2011-01-26 10:03:41
- demo Windows 0x90 by #hack.se [web]
- Didn't watch the prod yet, just wanted to disagree with venire and say YES, if you have a first prod, even though you're not proud of it, ABSOLUTELY get it out there!
Then do better next time. - isokadded on the 2011-01-22 15:13:15
account created on the 2010-03-31 17:42:05
