baah information 2999 glöps
- general:
- level: user
- personal:
- first name: alain
- last name: brobecker
- cdcs:
- cdc #1: Virtual Escape by Equinox [web]
- cdc #2: Flip-O-Demo by Oxygene [web] & Diamond Design
- cdc #3: Desert Dream by Kefrens
- cdc #4: trip. by Creators [web]
- cdc #5: Fantasia by Dune & Sector One [web]
- cdc #6: Desert Dream by Resource [web] & Chorus
- demo Amiga AGA Mindflow by Stellar [web]
- Real nice maze! :)
- rulezadded on the 2011-01-15 20:55:04
- demo Amiga AGA Psychedelic by Virtual Dreams & Fairlight [web]
- Nice!
The static phong shaded dragon/triceratops were coded first on Acorn Archimedes by ArmOric/Arm's Tech (he modified pov to output a list of normals) who explained it to VD's coder in a "Garden party" in France... - rulezadded on the 2011-01-15 20:49:46
- demo Amiga AGA Origin by Complex [web]
- Good demo, i especially like the music!
- rulezadded on the 2011-01-15 20:31:38
- demo Amiga AGA vision by Oxygene [web]
- nice
- rulezadded on the 2011-01-15 20:30:10
- demo MS-Dos VectorDemo by UltraForce [web]
- One of the first decent PC demo i saw...
- rulezadded on the 2011-01-14 15:42:35
- demo Commodore 64 Progress without progress by Pers' Wastaiset Produktiot [web]
- nice
- rulezadded on the 2011-01-13 20:01:50
- 256b MS-Dos Merry Xmas!
- dl link broken, but you can get it with sources (and many other 256b) here: http://abrobecker.free.fr/alien/fave256b.zip
- isokadded on the 2011-01-12 19:22:06
- 4k Windows X-MAS JULEINTRO 2010
- Link broken, but you can find it with sources here: http://abrobecker.free.fr/alien/fave256b.zip
Algo is: for y=bottom to top, for every empty pixel of line you choose randomly a source between the three pixels above it, then displace this pixel if it's a snow particle (and remove it from its source location of course).
On my ST version, the above algo was too slow, so i switched to particles, but on PCs it should be ok and faster. - isokadded on the 2011-01-12 19:21:08
- 4k Windows X-MAS JULEINTRO 2010
- okish, but very slow on my 6 years old PC. Maybe the algorithm can be changed from particles to the one used here:
http://pouet.net/prod.php?which=7560 - isokadded on the 2011-01-12 19:16:06
- invitation Windows ExChipO#2 invitation by Digimind & Silent
- okish
- isokadded on the 2011-01-12 19:13:04
account created on the 2005-07-17 18:31:57
