ferris information 3293 glöps
- general:
- level: user
- personal:
- first name: Jake
- last name: Taylor
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: aether by mfx [web]
- cdc #2: Tsunami by Booze Design
- cdc #3: Aesterozoa by Kewlers [web]
- cdc #4: regus ademordna by Excess [web]
- cdc #5: Waillee by Prismbeings
- cdc #6: ▶ by Ümlaüt Design [web]
- intro Commodore 64 aegis 18vee by Trilobit [web]
- ah ok. Happy 18th!!
- isokadded on the 2012-02-14 13:43:34
- intro Commodore 64 aegis 18vee by Trilobit [web]
- Who the fuck is aegis? :D
- rulezadded on the 2012-02-14 13:00:32
- 128b MS-Dos knot by fsqrt [web]
- Hahaha oh yes :)
- rulezadded on the 2012-02-13 20:15:10
- demo Commodore 64 Fragment by Mahoney [web]
- hmm, not so much a fan.
- isokadded on the 2012-02-13 17:30:55
- demo Commodore 64 One Quarter by Fairlight [web]
- Not my favorite Fairlight c64 prod of the last couple years but still filled with awesome :D
- rulezadded on the 2012-02-12 19:59:20
- demo Windows Patience by United Force [web] & Digital Dynamite [web]
- Quote:
its one of those jokes your drunk uncle makes and because he's the uncle everyone tries to come up with a bit of faux-understanding and uneasily nods along.
Is there a nicer way of putting this? If so I'll go with that option :D - isokadded on the 2012-02-11 02:41:43
- demotool Linux Windows Commodore 64 CheeseCutter v2.9.0 by Triad [web]
- uh YES PLEASE :D
- rulezadded on the 2012-02-09 14:23:44
- demo Commodore 64 Ihan Paska Produ by Dekadence [web]
- WELL YOU SHOULD HAVE. :D
nah, but seriously, I wouldn't mind demos of this style popping up more often. :) - isokadded on the 2012-02-07 21:35:40
- demo Commodore 64 Ihan Paska Produ by Dekadence [web]
- Haven't tried yet but I highly doubt that's the issue. Sounds more just like lack of attention to detail in the melodies.
- isokadded on the 2012-02-07 13:26:08
- 4k Atari VCS WireCube VCS by Youth Uprising
- Quote:No, because I did it first :)
Hey, you stole my idea!
Quote:I'd love to see these :)I have grander ideas :)
Quote:Already coding for it on another system :PA bit more content and it could've been a nice contribution to the oldskool 4k compo at Revision :)
Quote:Yep, it is.is it really just an anim? prerendered via this exe i hope atleast ;)
Wasn't an easy-way-out, though; the original plan was bresenham with rotation tables etc, but 128 bytes isn't enough to store music replayer data, stack space, and a framebuffer. There were corners that could be cut for something like that I suppose but I'm quite convinced it'd be impossible to maintain the size of the frame here. Fun fact: The original was actually 32 frames split across two banks where the replayer routine was actually stored in RAM so it didn't need to be stored in each ROM bank. Also left plenty of room for other effects. But, as stated in the readme, I really don't give a shit :) I started on the road to a big trackmo style thing but really got bored of the system. - isokadded on the 2012-02-07 10:13:25
account created on the 2005-11-23 21:48:43
