bodo^rab information 711 glöps
- general:
- level: user
- personal:
- first name: bodo
- last name: rabenauge
- cdcs:
- cdc #1: Hologon by The Electronic Knights
- cracktro Apple II Mr. Do by Black Bag
- Nice!
- rulezadded on the 2022-10-15 22:43:47
- cracktro Apple II Trolls And Tribulations by The Wareforce
- Nice!
- rulezadded on the 2022-10-15 22:43:23
- cracktro Apple II Crush Crumble & Chomp by The Pirate
- Historical!
- rulezadded on the 2022-10-15 22:37:44
- demo Atari XL/XE Atari Dealer Demo by Atari, Inc.
- Historical!
- rulezadded on the 2022-10-15 22:34:42
- demo TRS-80/CoCo/Dragon Radio Shack Christmas Demo by Radio Shack [web]
- Historical!
- rulezadded on the 2022-10-15 22:31:09
- demo Vectrex Electron Beam Playboys by Onslaught [web]
- Great demo!
- rulezadded on the 2022-10-13 17:06:02
- cracktro Commodore 64 berlin bear by Berlin Cracking Service
- History!
- rulezadded on the 2022-10-13 11:25:39
- demotool Commodore 64 Funky Drummer by The Bitstoppers
- I used it in the eighties ;)
- rulezadded on the 2022-10-13 11:23:34
- cracktro Commodore 64 Drelbs by Happy Crackers
- Long time ago.
- rulezadded on the 2022-10-13 08:42:53
- demo Commodore PET Transactor by Rabenauge [web] & Plush [web]
- @Blast: I have made an interesting contribution, which is the discovery that in addition to drawing characters to the screen as the electron beam sweeps across the left to right, it's also possible to draw text characters during horizontal retrace (the time interval during which the electron beam is returning to the left edge of the screen to begin the next scanline.)
Because the beam is moving much faster during horizontal retrace, the characters drawn during this interval are faint (less time is spent energizing the phosphor) and stretched to be wider (the beam travels further for each "dot" in the char bitmap.) And of course, the characters are also mirrored, since the beam is moving in the reverse direction.
The 3 shades of green are created by energizing the phosphor only when the beam is moving forward (normal brightness), energizing the phosphor only when the beam is moving backwards (dim) or energizing the phosphor as the beam passes over it from both directions (extra bright). - isokadded on the 2022-10-12 10:29:45
account created on the 2005-12-07 11:51:21
