tomkh information 374 glöps
- general:
- level: user
- personal:
- first name: Tomasz
- last name: D.
bbs posts 1199 posts
- Random "work in progress" shots (general)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- Random "work in progress" shots (general)
- Who the heck is this guy? (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- health implications of virtual reality (residue)
- Who the heck is this guy? (residue)
- Who the heck is this guy? (residue)
- Is there a way to "favourite" prods? (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Demo'ish videos (offtopic)
- Deadline 2015 - 2nd-4th of October - Berlin, Germany (parties)
- Random "work in progress" shots (general)
- is Still capable of doing a bad demo (general)
- Future Demoscene Trends (residue)
- Function 2015 :: September 11/12/13 :: Budapest, Hungary (parties)
- Which DEMOTOOL for beginner? (general)
- Future Demoscene Trends (residue)
- Demoverse = Demoscene as Metaverse... (residue)
- Demoverse = Demoscene as Metaverse... (residue)
- Demoverse = Demoscene as Metaverse... (residue)
- Demoverse = Demoscene as Metaverse... (residue)
- Arpeggio effect added to SoundBox (music)
- Arpeggio effect added to SoundBox (music)
- Jobs for sceners (offtopic)
- Unreal Engine - SDF Ambient Occlusion (code)
- Who will change the scene forever by coding using this? (code)
- Who will change the scene forever by coding using this? (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
account created on the 2005-08-04 10:07:42
