arm1n information 340 glöps
- general:
- level: user
- personal:
- first name: Armin
- last name: Jahanpanah
- cdcs:
- cdc #1: rise by Mindforce & Park Studios [web]
- cdc #2: solex by Oxygene [web]
- cdc #3: Fisherhawk Dr. by Melon [web]
- game Windows Android r0x EP by Retro Gamer CD [web] & Unstable Label [web]
- 60fps? sprite movement is not smooth (at least on the video)!
real code > GameMaker
other than that nice little game - isokadded on the 2015-05-05 15:53:59
- demo Windows fr-03: untitled by Farbrausch [web]
- nicht schlecht herr specht.
- rulezadded on the 2015-04-28 13:29:46
- demo Windows zyprexa by Bauknecht [web]
- great demo, mad rules!
- rulezadded on the 2015-04-24 13:15:01
- demo Amiga OCS/ECS Sushi Boyz by Ghostown
- well, a solid a500 demo.. actually i don't really see what makes this so great considering it's 2015.. it's nice and all, but imho doesn't really raise the bar compared to 1992/3's top releases..
- isokadded on the 2015-04-09 14:51:35
- demo Windows Photon by Fairlight [web]
- loaderror: the process you describe is actually very common nowadays for pre-computing static lightmaps.
regarding the kolor 4k (gracchus): I don't know the details, but to me it looks to be some per-vertex technique (a variant of 'lets render the scene from the current vertex pos to a tiny viewport and then integrate'). - isokadded on the 2015-03-23 15:06:52
- demo Windows Photon by Fairlight [web]
- actually, i started to get a bit curious about whether it's really photon mapping: in some areas you can clearly see an amount of noise that reminds more of monte-carlo path tracing - in contrast, photon mapping typically exhibits blurry splotches as artifacts..
Maybe it's a combination of both techniques.. - isokadded on the 2015-03-23 08:42:58
- demo Windows fear the setting sun by Dead Roman
- good to see some more high-quality glitchdemo activity! :)
- rulezadded on the 2015-03-21 14:21:19
- demo Windows Photon by Fairlight [web]
- nice rendering and lighting tech - a pleasure to watch.
scali: although i oftentimes appreciate your more "controversial" attitude (linux vs. win comes to mind etc.) and non-mainstream opinions, sometimes i think you go a little overboard..
This is the first time i have seen actual realtime code that i can download and try on my own pc which really delivers quality GI scenes compareable to (early) splutterfish stuff e.g.
There was a lot of buzz about all that Caustic/ImgTech/Octane/blabla stuff- but here comes one-man coding machine smash and kicks some major ass! - rulezadded on the 2015-03-21 14:17:04
- 96k game Windows Tube Space by Pak [web]
- nice, well done! stylish and quite polished for a hobyist game.
But how is this related to the demoscene? (gamedev.ru) - rulezadded on the 2015-02-13 09:34:35
- demo Windows PAYBACK by JUGZ [web]
- omg, why did you ruin the great stuff with annoying audio and typography?
could have been an awesome demo, but what a waste.. - sucksadded on the 2015-02-10 17:33:55
account created on the 2004-01-16 13:28:34
