ultra information 616 glöps
- general:
- level: user
- personal:
- first name: emmett
- last name: brown
- cdcs:
- cdc #1: Virtual Escape by Equinox [web]
- cdc #2: The Union Demo by The Union
- cdc #3: Dark side of the spoon by Unlimited Matricks
- cdc #4: Edge of Disgrace by Booze Design
- demo Commodore 64 FRODIGI - Free Running Oscillator Digi
- just checked the youtube vid again...
did you try not just to replay and before encode for 50hz...maybe 100hz or 200hz? if so how does this sound ? - isokadded on the 2014-05-28 11:49:46
- demo Commodore 64 FRODIGI - Free Running Oscillator Digi
- quite cool idea...!
even if it's sometimes hard to recognise...but some are quite cool like kraftwerk or ofra haza - rulezadded on the 2014-05-27 11:00:27
- 4k Windows synapse by Firebug & cce
- nice one ;)
- rulezadded on the 2014-02-03 09:38:11
- 1k Amiga OCS/ECS Cube-O-Bootic 2 by Scarab [web]
- good kram;)
- rulezadded on the 2013-12-09 09:08:10
- 256b VIC 20 tVIstec 20 by Orb [web]
- ultrafex1 at gmx.de ...thx... maybe i'll do something on it again...
yeah vc20 is cool... but unforunately a bit too less memory limits you quite often... esp in music and stuff... but on the other hand that's the challenge...
@love how about doing a demo on it ? ;) - isokadded on the 2013-11-20 15:53:00
- 256b VIC 20 tVIstec 20 by Orb [web]
- no... ;) sorry this is more correct...
amp = n * 16
startvalue = n * $40
sbc = n
for example... if you want a 128 wide sin:
amp = n * 16
n = amp / 16
n = 128 / 16
n = 8
startvalue = 8*$40 -> $200
sbc = 8 - isokadded on the 2013-11-20 14:21:41
- 256b VIC 20 tVIstec 20 by Orb [web]
- i mean you always have to double or half both start value and sbc... if not the sin is not clean...
- isokadded on the 2013-11-20 14:08:37
- 256b VIC 20 tVIstec 20 by Orb [web]
- cool @a8... if done send me the source ;)
it can be adjusted ... tmp1 is the start value. in my case it's $100 and sbc #4
$100 sbc #4 ->64
$c0 sbc #3 -> 48
$80 sbc #2 -> 32
$40 sbc #1 -> 16
other values will not create a clean "sin"... - isokadded on the 2013-11-20 14:02:38
- 256b VIC 20 tVIstec 20 by Orb [web]
- oh...there is no magic in there... indeed that makes no sense...
seems i didn't see the useless lda sintab,x ;)
but be careful some variables @$40-$50 needs to be 0 maybe on atari8 they aren't 0 ... otherwise you will get wrong results.
on vc20 the system clears some of them and i'm using the $0 ones... - isokadded on the 2013-11-20 10:52:27
- 256b VIC 20 tVIstec 20 by Orb [web]
- oh... didn't see that...
but i was talking about the video link in the first comment... this one is correct and gives a wrong link looks like a link inside of pouet... - isokadded on the 2013-11-19 22:28:48
account created on the 2005-04-22 15:09:34
