Pegasus information 43 glöps
- general:
- level: user
- personal:
- first name: Johan
- last name: Simonsson
- demo Windows bargad? by Even
- What hollowman said.
- sucksadded on the 2006-05-29 17:37:04
- demo Playstation Portable Bloody Memories by Tristar & Red Sector Inc. [web] & Titan [web]
- I dont even own a psp.
- sucksadded on the 2006-05-29 17:11:15
- demo Windows Liquid Lust by Fairlight [web]
- Was coool. Now would someone move this to the right compo? (combined, not windows :P)
- rulezadded on the 2006-05-29 16:37:32
- demo Windows Niveus by Stålverk 80
- Very good for a firstprod :)
- rulezadded on the 2006-05-29 13:08:54
- demo Windows Electric Africa by Speedfisters
- Thank you demoman for letting us see this.
- rulezadded on the 2006-05-29 13:06:37
- demo Nintendo 64 The Muscular Demo by MegaHawks INC
- Videogame!
- rulezadded on the 2006-05-29 08:45:33
- demo Commodore 64 Volatile by Panda Design [web]
- The scroller made people puke while waiting for the demo to be over.. Started of well tho.
- isokadded on the 2006-05-29 08:44:05
- demo Windows MacOSX Intel raid over stockholm by Jumalauta [web]
- It was funny. I like the bombastic picture of Dolph.
- rulezadded on the 2005-04-18 17:25:36
- 64k Windows some bookprint and a broken heart by Replay
- Yes, emotion, but no motion... and thats pretty good to have if its supposed to be "realtime".
- sucksadded on the 2005-01-11 21:07:30
- demo Java Back2Back
- Do some of this(device is a GraphicsDevice):
device.setDisplayMode( new DisplayMode(800, 600, 32, 60));
createBufferStrategy( 2);
and do some of this:
BufferStrategy bufferStrategy= getBufferStrategy();
Graphics g = bufferStrategy.getDrawGraphics();
or whatever suits you...
and then:
bufferStrategy.show();
fairly simple way to make doublebuffering... But hey... I got no idea how your code looks. heh. - isokadded on the 2005-01-10 04:55:48
account created on the 2001-07-04 16:31:55