emoon information 798 glöps

- general:
- level: user
- personal:
- first name: Daniel
- last name: Collin
- demo Windows Extasia by Bitbendaz
- Because there is no dedicated PC Demo compo at Gerp as mainly an oldsk00l party.
- isokadded on the 2024-02-07 16:58:24
- 40k Amiga OCS/ECS Anniversary by Lazy Bones
- Thanks for adding details that I missed :) Also it should be noted that this mode doesn't work on AGA so if you want your code to be compatible you need a workaround for it (in my case I just use 5 regular bitplanes and have a fixed bitplane for my last bitplane and even if this causes higher DMA cost the faster 020+ CPU makes up for it)
- isokadded on the 2024-02-07 10:32:02
- 40k Amiga OCS/ECS Anniversary by Lazy Bones
- I should clarify that you only update BPL5DAT (which is what the DMA would have written into if I remember correct) and this value then gets repeated until you poke change it again. So you can use this to write different patterns into it to achieve various effects.
- isokadded on the 2024-02-06 15:31:42
- 40k Amiga OCS/ECS Anniversary by Lazy Bones
- If you use 7 bitplanes on OCS you get a 5 bitplanes mode, but no DMA is being fetched for the last bitplane. The thing that makes it useful is that you can set the data for the bitplane manually. This means that you can for a part of the screen for example have the data set to zero, but other parts of it being set to $ffff which means the colors then gets the 16-31 range in the palette.
I use the same trick for the textured cube in Eon where cube in the middle uses color 16-31 and the background uses 0-15 but you don't have to pay for having a full extra bitplane. In the case of Eon I use the copper to set the bitplane data at the start of the cube with the copper and then reset it again after.
The saving here is that you save CPU time bitplane DMA has priority over the CPU and you only fetch 4 bitplanes, but have a screen of 5 bitplanes (i.e 32 colors) - isokadded on the 2024-02-06 15:25:29
- demo Windows Extasia by Bitbendaz
- Shit behind the keyboard. This demo works fine. I must have failed to update it to the latest version.. oh well. Great demo :)
- rulezadded on the 2024-01-31 15:59:05
- demo Windows Extasia by Bitbendaz
- Sure! You can poke me on the demoscene discord :) I'm happy to help out with testing.
- isokadded on the 2024-01-30 13:48:14
- demo Windows fr-043: rove by Farbrausch [web]
- Missing thumb!
- rulezadded on the 2024-01-29 11:04:02
- demo Atari ST MOTUS by SMFX
- This one flew under my radar. This is one amazing demo. Great work everyone involved!
- rulezadded on the 2024-01-26 16:54:56
- demo Windows Extasia by Bitbendaz
- Broken on AMD 780M :(
- isokadded on the 2024-01-25 16:14:36
- 40k Amiga OCS/ECS A Murder Of Scrolls by Andromeda [web]
- Doesn't reach my (very) high expectations for an Andromeda demo, but the amazing music from Interphace and the greetings part save it.
- rulezadded on the 2024-01-23 16:45:13
account created on the 2001-07-03 20:53:10