_dylan_ information 16 glöps
- general:
- level: user
- personal:
- first name: Daniele
- last name: Zannotti
- 64k Windows Saturday Night Scener by Conspiracy [web]
- RULEZ!!!!
i loved this one. i've watched it 4 times in a row and never got bored, the modelling is cool, the music is cool, what elese can i say ?
- rulezadded on the 2004-04-16 11:16:59
- demo Windows Kasparov by Elitegroup [web]
- LOL it was in the info file and i never noticed it ;DDD
- isokadded on the 2004-03-16 17:13:44
- demo Windows Kasparov by Elitegroup [web]
- is this known
kasparov -s edit
brings up the editor ;P
thanks to chaos for the hint from the seminar of asm03
and thanks for that fantastic seminar - rulezadded on the 2004-03-16 17:11:29
- 64k Windows Beyond by Conspiracy [web]
- no words. Cns showed us how to make a STUNNING intro made of spheres and FUCKING great texturegen and blur.
FUCKING GREAT - rulezadded on the 2004-01-25 11:18:12
- demo Mobile Phone Communism, Revolution And A Free Poland by Matt Current [web]
- Fucking Cool!!!
- rulezadded on the 2004-01-15 18:33:23
- 64k Windows Impulse from Nowhere by Digital Devotion
- fishbone.. i'm not using any excuses.. the textures aren't good. we don't have any 2d artist wich can make it and this is the best buzzie and trigger can do (actually they are coders), i'm simply saying that accuse us to rip something is a complete bullshit
- isokadded on the 2003-11-30 23:21:09
- 64k Windows Impulse from Nowhere by Digital Devotion
- ah nuke.. i forgot to say that this synth was coded when i was in scx yes.. but it was NEVER used in a scx production..
blue knot used another synth (wich i coded too)
@fr-666: yes i coded other 3 scene productions.. but actually this is the debut of the group, of the introtool and of the softsynth - isokadded on the 2003-11-30 22:58:37
- 64k Windows Impulse from Nowhere by Digital Devotion
- @nuke the scoopex4k synth was a completely different (and actually was a sample generator) and lostcluster did it... but if you mean of the vst i did for scx you are right.. it's the same.. i did it so i reused it, i see no problems ;) thanks for the handshake.. handshake to you too.
@fishbone: actually i can release the source code and if peci/lostcluster do the same u'll not see a line equal... i don't see how it can be ripped.. the 4kb code was pure asm.. mine is pure c++, i don't see any scene wich looks the same and the object generation method it's COMPLETELY different.. but well if you want to thinks that, u are free.. just don't say bullshits you can't prove - isokadded on the 2003-11-30 22:44:12
- 64k Windows Impulse from Nowhere by Digital Devotion
- it was just an attempt to test our introengine... it was a fail on some points and a success in others, still gfx bug, and the textures weren't that good but we actually don't have any 2d gfx artist wich can do them for us. i hope the final of this intro grow =)
- isokadded on the 2003-11-30 22:00:26
- musicdisk Windows Deadly Beats by CoolPHat [web]
- rulez
- rulezadded on the 2003-11-25 21:50:22
account created on the 2003-09-22 15:59:06