Optimus information 13607 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- 256b MS-Dos Bumpgeci reloaded by Exact
- Bump always rules!
- rulezadded on the 2025-09-21 14:14:34
- 256b MS-Dos Hollow Chime by Astroidea [web]
- Cool 3d
- rulezadded on the 2025-09-14 21:50:20
- 256b MS-Dos CUKI by Abaddon [web]
- That's cute in a way and more polygons in tiny
- rulezadded on the 2025-09-14 21:49:30
- 256b MS-Dos PolyRoll by Bitbandit [web]
- Cool, polygons are rare in 256b, most 3d prefer raymarch, voxel splat or other methods as polygons always seemed to need many steps to me. But I was thinking recently, the weighted average if a point is inside triangle method would be way more compact and easier than the traditional softrendering methods, and that makes it possible. And maybe that's what these recent tinytros are using?
- rulezadded on the 2025-09-14 21:46:59
- demo Windows Fabula by MadWizards [web]
- Some cool high quality scenes with a lot of complex stuff, running well on my 3060. Also done in own engine not game engines, so additional thumb for that!
- rulezadded on the 2025-09-01 11:24:58
- 64k musicdisk Amstrad CPC Amstrology by benediction [web]
- Pretty nice looking musicdisk and great tunes!
- rulezadded on the 2025-08-31 14:14:40
- 64k MS-Dos TimeZone by Blabla [web]
- That's also nice codewise, again tries to showcase billinear texture mapping in software at the end. Some scenes are a bit weird colors but other wise fun to watch.
- rulezadded on the 2025-08-27 18:16:59
- demo MS-Dos Prodigy by Blabla [web]
- Pretty smooth at times except few blends. There were 1-2 attempts to showcase billinear filtering, which is rare in software rendering even if not hard (I did one for rotozoomer on a GP2X demo). Nice code and some other cool effects (blended rotozoomers).
- rulezadded on the 2025-08-27 18:16:02
- demo MS-Dos Absolum by Blabla [web]
- Some nice 3d at first, with reflective floor and ripple pool, running better than I expected on Pentium 1 (sometimes serious slow downs when blending but sometimes smooth enough). It's cool from start to finish
- rulezadded on the 2025-08-27 18:14:32
- demo MS-Dos Sweety by Blabla [web]
- It's kinda themed with candies and such, but there are nice 3d object show with that theme, shinny stuff and all well done. I thought I wouldn't like it but I did.
- rulezadded on the 2025-08-27 18:12:51
account created on the 2000-12-14 14:58:36
