rc55 information 313 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: numb res by Carillon & Cyberiad [web] & Fairlight [web]
- cdc #2: Dying Stars by orange
- 1k Atari XL/XE 8 Bit Underground by Agenda
- eh
- isokadded on the 2024-03-22 22:37:35
- 256b SAM Coupé Samyth by optimus
- ghello ghuys
- rulezadded on the 2024-03-22 22:35:41
- 1k ZX Spectrum TriTone by Joker [web]
- not bad my dudes
not bad - rulezadded on the 2024-03-22 22:29:00
- demo JavaScript How I Learned To Stop Worrying (And Release A Compofiller) by ate bit [web]
- What a lovely production!
I never want to take for granted what evilpaul, radix and kaneel bring to the scene. You can think of any of those guys in isolation and immediately identify an aesthetic, talent and quality.
So glad to see them still at it! - rulezadded on the 2024-03-22 22:28:02
- demotool Linux Windows TrackMeister by Top Right Bottom Left [web]
- Very DECENT
- rulezadded on the 2024-01-17 19:57:26
- demo MS-Dos Windows MS-Dos/gus emergency by Disaster Area [web]
- Quote:
In capturing this demo we did a special VGA 60hz build to avoid 70hz>60hz stutter. It's running from the VGA card into a top end Kramer scaler, 60hz into an Atomos Inferno onto SSD at 10bit (which does record YUV, but does RGB cross conversion in 10 bit space). We then doing a Lancos3 upscale from pixel quadrupled HD to optimally framed 4k at 60hz using the Grass Valley broadcast algos (which are very clean). We correct for RGB > YUV error in 10-bit, clamping the VGA's slightly-noisey black levels to float just above the "displayed" 0 YUV value (which is ironically converted back to RGB on your graphics card!) and set white levels to around level 1000 (10bit) because the VGA DAC actually floats around a bit (tends to overshoot early values). That gives us 24 values of white-level overshoot (according to the waveform scopes). Interestingly both cards I ran it on were slightly blue-tinted; both on video vector scope AND when RMS voltage from the VGA pins revealed this. So we left that weighting / look in the capture. It's subtle. Finally, H265 was set to max precision, took about an hour to render on a Ryzen 9 (using a software CODEC) then up to YouTube where it gets slightly downgraded with a lazy "optimised for speed" algo ... BUT, it's not bad. It's about as good as we could possibly do!
The passion for quality is clear here!
Also, what a great demo! - rulezadded on the 2023-12-18 11:20:27
- demo Apple II Apple II Reality by Desire [web]
- *sigh*
- isokadded on the 2023-11-21 22:17:09
- demo Windows Vague by MadWizards [web]
- Another powerful Polish release. Top work!
- rulezadded on the 2023-09-16 22:30:38
- demo invitation Windows JavaScript BRVTL by slay bells & Farbrausch [web]
- A demo that reminded me of the days where I'd need a SET BLASTER command set. Noice.
- rulezadded on the 2023-09-16 22:27:48
- 256b MS-Dos Farewell by Desire [web]
- xlnt
- rulezadded on the 2023-09-16 22:22:11
account created on the 2002-07-17 17:41:47