PulkoMandy information 386 glöps

- general:
- level: user
- personal:
- first name: Adrien
- last name: Destugues
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Batman Forever by Batman Group
- invitation ZX Spectrum Forever 21 invitation by CI5 The Amaters [web]
- Foreversis back! See you there! :D
- rulezadded on the 2023-02-07 08:45:05
- intro BeOS BeNICCC 2000 by Shinra [web]
- Do you get a crash shortly after starting? If so, that's actually caused by a bug in Haiku that ends up corrupting memory. I had already seen it while developping the demo (in fact it stayed for a few months unreleased while I tried to fix it, until I found a way to make the demo somehow not crash).
Now I looked again and I found it. I will fix it there on Haiku. Thanks for reminding me about this :) - isokadded on the 2022-12-21 14:24:08
- game Thomson Sonic the Hedgehog 2 by Wide Dot [web]
- Quote:
is this a project by sceners?
What is your definition of sceners?
At least one of the team members has an account on pouet.net.
The Thomson scene is very largely french-speaking and not really into demoparties. The development for this was done with some occasional help from people on Thomson discussion forums, including members of PULS (most well known Thomson demogroup, I'd say?). As far as I'm concerned, this is part of the Thomson scene. - isokadded on the 2022-10-24 18:32:36
- game Thomson Sonic the Hedgehog 2 by Wide Dot [web]
- Information on the team website, they didn't really have a README or NFO file:
https://www.wide-dot.com/sonic2.html
So, they are working on a development kit for Thomson machines, which generates a lot of unrolled code for highly optimized display. As a result this requires a machine with either 512K RAM or using the Mégarom to run it from cartridge.
Currently only the first level from the game is available.
The ingame graphics use only even scanlines for the background to speed up things (half the work for scrolling the whole screen).
The machine doesn't have a soundchip 'only a beeper and a DAC that needs a lot of CPU), so this games supports sound only using external extensions (SN76489 and YM2413, to play the original Megadrive music). Otherwise it will be silent. - isokadded on the 2022-10-24 13:33:31
- 256b MS-Dos Puls by Řrřola [web]
- Quote:
Forgotten thumb!
- rulezadded on the 2022-09-20 15:24:57
- 1k Amstrad CPC 1Kraftwerk by Shinra [web]
- Yes, that's mentioned in the readme and in the comments here. No one reads the documentation, as usual.
- isokadded on the 2022-08-28 09:21:06
- 32b MS-Dos grey screen with no music 8b
- There was already a 6 byte version: https://m.pouet.net/prod.php?which=77845
What's new in this one to explain why it's 33% larger? - isokadded on the 2022-04-03 20:10:48
- 1k Amstrad CPC 1Kraftwerk by Shinra [web]
- Quote:
I've changed "Profile" from "CPC464 with ParaDOS" to "6128 Plus" and now works as expected
That makes sense, the CPC464 firmware does not have the FILL routine, so this will not work. I will update the README. - isokadded on the 2022-03-22 12:41:06
- 1k Amstrad CPC 1Kraftwerk by Shinra [web]
- Quote:
under WinAPE 2.0 Beta 2 I see only an outline of one human figure and a diagonal line on a red background
I am not sure if I call the "fill" firmwame routine correctly. One of the parameters may still not be initialized. But it worked fine in ACE emulating a CPC6128 with no expansion ROMs.
There's enough bytes left to do a bugfixed version if I manage to reproduce.
Did you run the dsk or the snapshot? - isokadded on the 2022-03-19 23:23:00
- 8k ZX Spectrum EUA by Hacker VBI
- I hope you're all safe there
- rulezadded on the 2022-02-24 11:38:49
account created on the 2006-08-12 22:48:49