whizzter information 98 glöps
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- general:
- level: user
- personal:
- first name: jonas
- last name: lund
- demo game invitation MS-Dos WiRED 97 invitation intro 2 by Acme & Imphobia
- Best invite intro ever!
Seriously a jaw dropper and technically superb for it's time. This had RGB lighting was released inbetween Quake(greyscale lighting) and Unreal(RGB).. but unlike unreal it didn't require(or even use?) MMX!
I think it was partly this that made molyneux proclaim statix as the best coder in the industry in some interview. (the reporter thought he was talking about Carmack) - rulezadded on the 2011-12-04 14:30:33
- 64k Windows Angry lonely coder by woorlic [web]
- revival: DX11 ? The engine is written with DX 8 and PS 1.2
- isokadded on the 2011-10-16 21:36:21
- 64k Windows Angry lonely coder by woorlic [web]
- revival: I don't think anyone minds some self-downvotes :)
- isokadded on the 2011-10-16 21:23:06
- 64k Windows Angry lonely coder by woorlic [web]
- Zavie/xpansive: Didn't have time or bothered about that part since i was fighting with the synth to get it running, also the engine was coded for compability with crappy machines that only had 16bit depth buffers (almost of the age mentioned)
xernobyl: The textures are not procedural (the scene was just compressed and downsampled from a few megabytes of scene/textures for a proper demo i was doing a while back that never got finished), could've made them bigger if i hadn't been late (I submitted the party version after the compo had started :))
Seriously i'm a bit disappointed by the lack of hate on the music since i was intending to take revenge upon the scenes ears for not getting music from one of my faviourite artists :)
Production summary: Make stupid softsynth for a week, crunch in an old 3dscene at the last second, then fight with softsynth replayer bugs in release mode until compo starts. - sucksadded on the 2011-10-14 16:16:18
- invitation Linux an instance of purple by Hot Lambda Lovin'
- Silly bugger, it's linux. You're supposed to download 20 megs of lib dependencies, compile for 40 hours THEN watch! Because binaries is teh evil and linux only does GPL!
- isokadded on the 2011-04-08 20:23:14
- 64k MS-Dos/gus cartoon by Mist
- Cool idea and good execution (for 1996). Typical example of why it often feels like tracker music often felt more "playful".
- rulezadded on the 2011-04-01 20:28:16
- 256b MS-Dos Puls by Řrřola [web]
- this needs to be pushed to the top 10 (with this available i can't even fathom how tube is up there)
- rulezadded on the 2011-03-30 15:20:16
- 64k Commodore 64 Corporis Cumuli by Panda Design [web]
- Loved the plasma!
- rulezadded on the 2010-12-20 18:25:30
- 4k Windows ergon by FRequency [web]
- moral winner
- rulezadded on the 2010-04-29 14:58:12
- demo Windows Vokawardoai by Satori [web]
- Loved it.
Zden: My first thought at the compo when i saw one of the parts was "damn shame he's coded it in SW again.. it would've killed if it ran smooth".
I used to be pretty vary of shaders but nowadays even the lousiest netbooks from last year will have an intel gma 950 that has PS 2.0. I think my laptop (that an ultraportable) from 2004 had PS 1.1.. now i'm pretty sure that some of your effects won't run well on those shaders but you could prolly do some layer processing with them easily. The last engine i completed more or less only uses ps 1.1 , if i keep that code and make additions it'll prolly be able to fallback to that and default to higher Q for better computers.
Great production, just a shame it didn't really have a chance at the compo. - rulezadded on the 2010-04-09 12:50:58
account created on the 2000-09-11 02:30:50