kiero information 48 glöps

- general:
- level: user
- personal:
- first name: Michal
- last name: Wozniak
- demo Windows Bayolea by MadWizards [web]
- @Gargaj
It was developed on 3060ti and runs at ~30fps (in 30-34ms per frame) range. There is some jerkiness due to bad code design and it might be what you are seeing. Some things i know how to fix, some i need to reproduce locally first on faster GPU.
@Everyone who tried to run it and failed
I think it still needs 8GB of VRAM. It is actually optimized (memory-wise) after previous release but yeah, just more stuff on screen so it cancelled out. I was told GeForce 2070s runs it at OK speed.
It is currently still OpenGL so AMD GPUs will fail due to missing extension, but Vulkan renderer is in pretty advanced stage so hope to finish it soon. - isokadded on the 2022-09-01 12:31:53
- demo Windows Aurea by MadWizards [web] & Radiance
- @ton The release was pretty rough in a sense, that there is full editor running underneath. There was simply no time to polish non-ui functionality and to be honest i didn't think about blocking mouse capture;) I will push version with proper fullscreen (sorry, it will still not have res selector) probably tomorrow.
@Anat Single bounce indirect lighting + some volumetric effects.
As for some other comments, this was really rushed release to test the new demo tool. This kind of forced music selection and pacing because whole sequencer was hacked in few days before the party while tons of other stuff also had to be developed. Same for lack of content (almost all 3d was done by me, which i guess shows...) - isokadded on the 2021-09-16 17:19:01
- demo Windows Core Malfunction by Elude [web]
- Credits:
code: kiero
gfx:substrate
3d: ubik
music: drakone
Quick youtube link: https://www.youtube.com/watch?v=trB5-Emn6rg
Requires NVIDIA GPU (>=GTX 970), sorry about that. Also no screenmode/monitor selection. This is completely new tool and as usual there was no time for such features. Thanks to all who voted for us. - isokadded on the 2018-09-04 13:29:40
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- @thomas
MP3 in PC version. ADPCM in Amiga. - isokadded on the 2018-01-15 12:03:18
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- Quote:
256 megs, is it too much? If other people have captures from their 50 MHz 060 Amigas, I'd like to see those as well. No emulator crap. But I don't want to invest any more time in this demo, sorry.
Nah, it is not too much;) The thing is i saw it running on 060/50 and there was no stutter (not talking about general speed). Anyway, no problem. I will check with someone else. - isokadded on the 2017-09-25 22:59:18
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- Quote:
Really nice visuals and feeling. Here's a video capture from a real 060/50
https://www.youtube.com/watch?v=Kn9sg0hb-s0
The precalc/uncompress/whatever is a tad long, and the framerate kind of sucks, but it's nice.
How much memory do you have? The jerkyness is weird and i would like to know why it happens. If you want to run few debug builds could you ping me at kiero@theelude.eu so i can send you some debug builds? - isokadded on the 2017-09-25 21:39:01
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- @waldiamiga
It seems to be an issue with the 68k emu with JIT enabled. Kill trance and it seems to run ok. Will see if i can workaround. - isokadded on the 2017-09-18 00:12:02
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- So, this was meant to be an Amiga demo originally. Universe (as another word for being disorganized as hell) is a bitch and we had issue with sound replayer at the final hour. Because dev env allows to run everything as native Windows binary quickly hacked version was included in the combined newschool compo. Requirements are as standard Elude Amiga demos. 060 and 64 (32?) MB of RAM. Enjoy
- isokadded on the 2017-09-06 22:46:24
- demo Windows Evenk by MadWizards [web]
- @all
Hi, i have final versino lying here but i still cant test it on proper configuration (people are lazy). If someone can help and have something in line of pentium2/3 @ around 333MHz please drop me an email at kiero@theelude.eu
@moonshine
Yes, windows version is a dirty build with quickly hacked 'fullscreen' output. This is also fixed in the final (there will be both dos and windows release). - isokadded on the 2016-10-12 23:13:08
- demo Windows Evenk by MadWizards [web]
- The plan was to make it run under DOS on something like 233MHz CPU with MMX. Because of all the late time coding it might have gone up but for now i can't really tell how much (stopped caring when compo machine specs were revealed and just focused on getting tings done).
Final version should be released soon. There was something wrong when runnng MMX-enabled build and it really does require MMX for decent performance (plus few code paths dont have non-MMX versions). Either some DJGPP issue or something else.
@tFt
Unfortunately my lack of x86 asm coding skills made it require MMX for decent performance and ASM machine didnt have it. - isokadded on the 2016-09-06 10:45:07
account created on the 2007-04-12 09:40:22