sHTiF information 11 glöps
- general:
- level: user
- personal:
- demo Windows Solitude by Insomnia
- Ok i have something to say about that motion blur, the problem is that we coded it on my computer where i have Geforce 2 MX
and it looks nice. But we came to the party place and tried it at the compo machine where was Geforce 4 Titanium (i think) and it was so fast that the blur wasn't there at last, so we decided to rewrite the blur sets to high values. And thats the problem, the blur is good looking now on Geforce 4 but on older video cards it goes ugly and too overhelme the scene itself.
I know that it's our lazyness that we didn't make the blur on timer but sorry :(
We are currently working on version with Options and repaired blur timing, so it will be available soon (i hope:)
For the record our site is insomnia.unitra.sk not the one posted here at pouet (i tried to overwrite it, but i wasn't succesful) - isokadded on the 2002-11-07 11:17:53
- demo Windows Solitude by Insomnia
- Ok, as i said i like Tesla but i must say that it's really easy to code some particles and a lot of particles :) The design is far more harder to achieve in this type of demos the code is a one day work for an OpenGL/Direct3D programmer.
Ok FR-08 thats something different, static scenes, yes but they are generated with the intro Algorithms (thats what you mean, no) and thats harder (for coder) to achieve. And FR-08 has a lot of static scenes for an intro, amazing is what i say :)
Heaven Seven again something different, aspecially it's pure software, raytracing alorithms (my favourite intro, ok maybe Squish is ma favourite but Heaven Seven has great mood fo an intro).
And yes, i am a coder myself, but i was not working on Solitude as a coder :) - isokadded on the 2002-11-07 11:02:48
- demo Windows Solitude by Insomnia
- By the way, the reason i am making demos, is not to appeal the crowds. The reason is to appeal myself, and to bring to crowds something that is not just an additional average particle "flyer" and alpha "rotater" or so ...
I want to do demos that are not "every day productions" ! - isokadded on the 2002-11-07 10:01:00
- demo Windows Solitude by Insomnia
- ok i thumb it down if you don't want that thumb up there :) just to be honest
- sucksadded on the 2002-11-07 09:53:16
- demo Windows Solitude by Insomnia
- e-coli: are you a coder your self, i think there is no difference to move camera along a modelled 3D scene or along hundrets of alpha planes and particles (thats what tesla about) and if you look to tesla data files the "effect" with the head is precalculated :)
in 3DStudio - isokadded on the 2002-11-07 09:49:57
- demo Windows Solitude by Insomnia
- Ok i know that now you will say that i'm stupid or something like that. But i have one question, only one.
Show me Accelerated demo with some decent effect ok. Everything is just player, maybe with some physics (i don't see any) or some particle engine (thats the scene player too) :) - isokadded on the 2002-11-06 15:39:01
- demo Windows Solitude by Insomnia
- Ok, i don't say that Tesla is bad, no no no. Or something like that tesla is easy to code, no no no :))
Tesla rocks, and i like that demo. - isokadded on the 2002-11-06 15:32:38
- demo Windows Solitude by Insomnia
- ok, i eventually modeled a human face, like the one used in our previous demo Moments, and for those typing some some shit like "pure 3D scene player" or so, try to code something like this, it's 100 times harder to code than something like Tesla :)
- isokadded on the 2002-11-06 15:30:46
- demo Windows romance by Insomnia
- Ok, I'll try next time :)
Any ideas ? - isokadded on the 2002-03-14 19:09:59
- demo Windows bolt2 trailer by Insomnia
- Maybe the mp3 has took much of the MB :)
- isokadded on the 2002-03-14 19:07:36
account created on the 2001-08-21 11:59:47