kb_ information 1575 glöps
- general:
- level: user
- personal:
- first name: T.
- last name: H.
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: PROTOZOA by Kewlers [web]
- cdc #2: V2 Synthesizer System by Farbrausch [web]
- cdc #3: Unclear Throat by Pluisje
- cdc #4: Edge of Disgrace by Booze Design
- cdc #5: Absolute Territory by Prismbeings
bbs posts 2914 posts
- RANDOM GIRL WITH HARDWARE THREAD (residue)
- farbrausch demo tools open source (code)
- uniform vs. attribute variables in shaders (code)
- particles & DOF (code)
- random youtube surprise (residue)
- uniform vs. attribute variables in shaders (code)
- particles & DOF (code)
- particles & DOF (code)
- particles & DOF (code)
- particles & DOF (code)
- particles & DOF (code)
- particles & DOF (code)
- particles & DOF (code)
- Function 2030. Location: Mars (residue)
- Evoke 2012 best of 15 years demoshow (parties)
- DirectSound vs. mmsystem (music)
- DirectSound vs. mmsystem (music)
- farbrausch demo tools open source (code)
- P-NP problem, TSP (offtopic)
- Random gif animation thread (residue)
- favorite DAW mistakes? (i.e. don't do this examples) (music)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- favorite DAW mistakes? (i.e. don't do this examples) (music)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- open source pouet (residue)
- Writing C++ efficiently (code)
- open source pouet (residue)
- open source pouet (residue)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- Writing C++ efficiently (code)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- Demoscene Screensavers (general)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- farbrausch demo tools open source (code)
- using demotools or game dev tools to render non-realtime higher poly count animation? (gfx)
- using demotools or game dev tools to render non-realtime higher poly count animation? (gfx)
- demos with vocal music (offtopic)
- demos with vocal music (offtopic)
account created on the 2000-12-22 04:12:07
