Saga Musix information 3525 glöps
- general:
- level: user
- personal:
- first name: µ6
- last name: ^Nuance
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: tHe S by Suspend [web]
- cdc #2: fr-052: platinum by Farbrausch [web]
- cdc #3: Frameskool - Breakpoint 2007 64k invit by Equinox [web]
- cdc #4: STS-05: Royal Temple Ball by Synesthetics
- cdc #5: f07 - The Function 2007 Invitation by Conspiracy [web]
- cdc #6: Atrium by TBC & Loonies [web]
- 4k procedural graphics Windows Dawn in the dead sponge by Loonies [web]
- great!
- rulezadded on the 2013-01-02 20:08:01
- 4k procedural graphics Windows Weihnachtswurst by T$ [web]
- lecker :)
- isokadded on the 2013-01-01 19:12:07
- demo Windows The Wall of m0d
- <3
- rulezadded on the 2013-01-01 18:10:51
- intro Windows tAAt 2013 by tAAt [web]
- (and I can't upgrade drivers because Lenovo FireGL drivers always lack behind horribly)
- isokadded on the 2013-01-01 15:39:22
- intro Windows tAAt 2013 by tAAt [web]
- Great soundtrack (reminds me a bit of Trauma Child Genesis), but visuals are completely broken here, in the same way as ham described (also ATI mobile).
- isokadded on the 2013-01-01 15:36:51
- dentro Commodore 64 Night Bacon Love for m0d by Brainstorm [web] & Triad [web]
- <3
- rulezadded on the 2012-12-30 22:04:06
- game Commodore 64 You Have to Win the Game
- Thanks for this awesome time killer! <3
Whoever manages to get the 100% is seriously crazy and needs to get a life. - rulezadded on the 2012-12-29 21:01:58
- demo Windows We are by LNX [web]
- Quote:
but I bet it only won because of the Nyan-Bonus.
How silly. The nyancat was just a tiny fraction of the demo (and I recall the nyancat copycat prods getting more and more downthumbs after a while ;), it's rather the overall concept that makes this demo so pleasant to watch. The beginning was screaming for a cheesy "omg oldskool amiga" demo, but it turned to be a lot better after that.
Also, this doesn't seem to work properly on ATI, the background behind the sprites is not cleared properly here, and I noticed that the cube shading patterns not moving in sync with the arpeggios they did on the bigscreen (I think anni's capture has a similar problem there). - isokadded on the 2012-12-29 20:10:28
- 4k procedural graphics Windows The Careless Wizard by Titan [web]
- Cool!
- rulezadded on the 2012-12-29 15:35:12
- demo Atari XL/XE Epic Realtime by SquoQuo [web]
- More epic stuff!
- rulezadded on the 2012-12-29 15:35:02
account created on the 2005-09-23 21:48:34
