Navis information 709 glöps
- general:
- level: user
- personal:
- first name: Nauza
- last name: Putra
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Timeless by Tran
- cdc #3: Cronologia by Cascada
- cdc #4: B10 by Satori [web]
- demo Windows Ziphead by Fairlight [web] & Carillon & Cyberiad [web]
- This had strong vibes of three of my favourite demos: xmix, electric cool aid and 9 fingers. Everything works together so well; the technology is quite understated, so that you go "huh what was that, I need to see it again". Many tricks, wonderful, wonderful demo.
Any issues? hm, none. Timing is also perfect. Did it wake you up? I'm sure it did (after the brilliant but much slower and dark cocoon demo). - rulezadded on the 2015-04-07 15:22:35
- demo Windows Insight In An Unseizable World by Cocoon [web]
- how did I miss that... fantastic, atmospheric, genuinely good effects! wow
- rulezadded on the 2015-04-03 22:24:48
- demo Windows Coronoid by Still [web]
- lots and lots of fakery- please people cheat as much as you can, getting that demo out is more important that following Moses' 10 commandments.
- isokadded on the 2015-04-01 01:31:40
- demo Windows Coronoid by Still [web]
- tomkh: I personally think that this scene in the demo is very well executed. It feels that all pixels are in the right place, and it needs nothing more; no more complexity, no clever coding to do things in realtime (or in loading time). Just like many paintings, they don't try to replicate the world like a photograph would but instead expose a different facet of reality, some times using just the most basic of tools - a single pencil stroke on a white canvas, see Picasso etc.
This type of work is more important for the demoscene, again imho, than trying to recreate an impossibly complex scene out of a computer game or a film.
Don't aim higher. Aim different. - isokadded on the 2015-03-30 20:27:34
- demo Windows Coronoid by Still [web]
- tomkh: the terrain in this demo is not just some perlin/fractal noise with a modifier. It looks to be more complex. Loading the fbx is also complex (probably). There is a lot of complexity in there from both artist and programmer.
I would also cheat this way (as most people must do)- model it in wings or blender (as I've done a million times before), or use a function, depending on my mood and time constraints. - isokadded on the 2015-03-30 17:36:57
- demo Windows Eternal Dream of Beauty by Still [web]
- Wow! what a demo. I have to show this to many people...
- rulezadded on the 2015-03-27 01:00:04
- demo Windows Coronoid by Still [web]
- @pixtur: at revision.. it would have been fun, but travelling during Easter has been an impossibility for many years. Another party... maybe in the far future, or sooner :-)
- isokadded on the 2015-03-24 22:35:04
- demo Windows Coronoid by Still [web]
- I dont loose faith in one man shows, but part of the charm is to work with others. Tomkh: are you by any chance the guy behind suboceanic (or something like that) , a 64k from asm 2005? I remember that I was rather impressed...
- isokadded on the 2015-03-23 21:05:48
- demo Windows Coronoid by Still [web]
- Quote:
If a demo actually provokes Navis into writting any comment, the mission is almost accomplished. I'm really looking forward to his upcoming stuff.
funny thing that, when the time comes you'll see many similarities between Coronoid and our new demo - and this must be down to pure chance (as it has almost been finished already). Still not sure about the music - maybe it is a good idea to shift to more sound fx based, who knows.. time will tell. - isokadded on the 2015-03-23 18:48:20
- demo Windows Coronoid by Still [web]
- ah also, when all is said and done...
- rulezadded on the 2015-03-23 18:26:29
account created on the 2001-07-13 06:11:11
