ROG_VF information 308 glöps
- general:
- level: user
- personal:
- first name: Robert
- last name: Smith
- cdcs:
- cdc #1: Elysium by Sanity
- cdc #2: Unknown Territory by Axis
- demo Amiga OCS/ECS Cycle-Op by Oxygene [web]
- Just thought a couple of days ago "Hmm, haven't seen and heard
anthing of Leonard for a longer time?! He seems to be busy" ... and
wham... a can-you-beat-diz-shocker right in the face. An awesome
megademo (such a nice word) embedded in an appealing
contemporary concept / framework.
Though it is not a record, the dot spheres are somehow my favorite;
hope that's not considered to be ignorant. The Scavenger track in the
endpart is phenomenal!!! By the way: nice equalizer :-) - rulezadded on the 2023-04-13 13:38:01
- demo Amiga AGA Phonk! by Dreamolers CAPS [web]
- Just out of interest and maybe lack of knowledge, but where is the
phong? I "only" see a cube with some texture mapping whose colors
change randomly.
And how was the texture mapping realized? That's a genuine question
and maybe you, Laffik, can tell some details without hiding behind a
polemic response. I am eager to learn. Thanks in advance. - isokadded on the 2023-04-12 13:36:54
- 64k Amiga OCS/ECS Bantam by Cosmic Orbs [web]
- Nice to watch colliding smoothness. The music is great too!
I had the same question in mind like hooverphonique / 2023-04-11
since the movement looks sooo smoooth. - rulezadded on the 2023-04-12 09:44:03
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @Dan: I always thought it was 3 cycles like a wait and was a bit
surprised to find out / read up it is only 2 cycles.
Woke up in the middle of last night and suddenly it flashed on my
(= found answer to my last question). Aha!
One problem less in my life :-) - isokadded on the 2023-04-12 09:37:26
- 40k Amiga OCS/ECS Water My Grey Beard by Loonies [web] & Struts
- @Blueberry / 2023-01-29
After a longer break (and cooling down of my brain) I thought about
the explanation:
52x moves (104 cycles) -> colors
1x skip ( 2 cycles)
1x move ( 2 cycles) -> copjmp
----------------------------------------
54 (108 cycles) -> total numbers
Considering a line is 56.5 moves (113 cycles) then (56.5-54=) 2.5
moves which corresponds to 5 cylces are not used by the loop which
would result in a drift of 20px per line. That is, 2 "color moves"
and(!) 8 additional "nop moves" would be necessary between the
loops to compensate for the total drift of (4 x 20px=) 80px after 4 lines.
I am a bit confused - which happens fairly often :-) Where is the
mistake? Obviously I have missed something?! - isokadded on the 2023-04-05 12:16:41
- intro Amiga OCS/ECS Intro by Sargon
- Great. Have been looking for that one quite a while. Problem: Couldn't
remember the name of the group... I only knew it was sth with S?
Maybe Saxxon? No, it was Sargon! Liked this grimly greenish one in the
past and still do :-). - rulezadded on the 2023-03-26 16:05:02
- demo Amiga OCS/ECS Sourcery by Offence [web]
- I like it somehow, and the music is very cute!
- rulezadded on the 2023-03-22 17:32:45
- demo Amiga OCS/ECS My Room by Fairlight [web]
- Exceptional coder. Genious Celebrandil for president!
- rulezadded on the 2023-03-13 09:38:58
- demo Amiga OCS/ECS New World Order by The Electronic Knights
- Strong atmosphere with industrial-like touch and matching music, but
also a bit eerie...especially the endpart with the strange sound(s).
Jesus, the big canine cube is celestial. Bifat, the godfather of texture
mapping! Amen. - rulezadded on the 2023-03-11 10:56:59
- 40k Amiga OCS/ECS Gathering'93 40kb intro by Lemon.
- Wow, that's indeed a timeless one. The music suits the mesmerizing
spirals and it somehow reminds me of that crazy instrumental
"Ethanopium" by Dengue Fever in the movie Broken Flowers with Bill
Murray. - rulezadded on the 2023-03-09 11:26:34
account created on the 2005-07-06 14:48:40
