ok3anos information 1918 glöps
- general:
- level: user
- personal:
- first name: Olivier
- last name: Degand
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Interference by Sanity
- cdc #2: Hardwired by Crionics & The Silents [web]
- cdc #3: Absolute Inebriation by Virtual Dreams & Fairlight [web]
- cdc #4: Incognito by Traction [web]
- cdc #5: fr-063: Magellan by Farbrausch [web]
- demo Windows Binary Alchemy by Northern Dragons [web]
- Great direction, nice idea. Sometimes too "dark" but overall strong.
- rulezadded on the 2011-06-08 20:21:38
- demo Windows 23 by Guideline [web]
- Some good and interesting scenes but with no real link.
okish. - isokadded on the 2011-06-06 11:01:14
- 256b Amiga OCS/ECS Tiny Chess by Scarab [web]
- nice!
- rulezadded on the 2011-06-02 20:32:56
- demo Windows fr-054: polar by Farbrausch [web]
- sympa!
- rulezadded on the 2011-06-02 15:19:36
- 4k Windows 4K Nerveux by Bomb
- Really nice!!!!!
Rien que le titre vaut un thumbs up ;) - rulezadded on the 2011-05-30 18:35:49
- demo Windows demoRQ by adinpsz [web]
- Quote:
ulrick:
Parformance/Language
Hmmm, it happens that I know well this language and that I myself coded some things with it, and I can tell you that you can do much more things with it.
As a matter of fact, you can use the directX and openGL APIs and thus make more advanced things.
So it will only be a piggy for me. - isokadded on the 2011-05-29 21:07:53
- demo Linux Windows Flawed by adinpsz [web]
- Nice LittleWhite ! Make it longer next time.
- rulezadded on the 2011-05-29 16:43:20
- demo Linux Windows Flawed by adinpsz [web]
- Doesn't work on my computer. Viedo please :)
- isokadded on the 2011-05-29 11:03:03
- 64k Windows We Have Accidently Borrowed Your Votedisk by Razor 1911 [web]
- Quote:
My career as coder is recent (I joined Razor 1911 just one year ago) so doing all the screens and effects I'm coding actually is a kind of "dream come true" for me.
I understand what Rez said because I was exactly in the same "mood / case". I also started to code recently (2 years now, starting from scratch) and the first thing I made was:
A rotating cube, glenz vectors and all the effects I was used to when on Amiga.
Why ? Because of nostalgia of course but also because I was able to say : "wow! now I can make what I always wanted to !!!" and also because I had much fun doing that.
Of course, we are now on a modern machine and it's pretty easy to code such things now. But when you start programming it's still exciting and you have a direct result of what you're doing.
So the main question is what do I really want to code? What is my aim?
I personnally choose to code modern effects in a minimalistic way (creating my own meshes and showing them my way - no 3d objects loaded and spread over the screen).
Now, Rez choose to stick to the "oldschool" way, but he makes it different - and he also implemented shaders now! ;)
Of course, it can't be "understable" by people outside of the demoscene, but I thing we made it for fun, for the demoscene and not for the people outside... Else make games or videos. :P
This was my personal feeling about it. Rez, you can discuss if you disagree.
- isokadded on the 2011-05-10 08:20:55
- demo invitation Windows @party 2011 invitation by Nuance [web]
- Concerning colors: I applied a kind of slight blue photographic filter and increased the brightness a bit which gives this particular aspect (slight desaturation + glow).
I like this filter but changed some of the settings for my next demo as the general mood should be completely different - as well as color scheme ;) ... - isokadded on the 2011-05-03 10:52:23
account created on the 2007-03-09 15:55:50
