JAC! information 1602 glöps
- Commodore 64 Carrion's Oldschool Pixels 100% by Crest
- Thanks for putting in the effort to polish the old school stuff and release this one. Excellent idea and presentation!
- rulezadded on the 2010-03-12 00:55:21
- demo Commodore 64 PLUS+ by CCC
- Quote:
this must be the highest quality ccc production ever
Unfortunately yes. - sucksadded on the 2010-03-07 21:27:06
- invitation Windows fr-033: like there's no tomorrow by Farbrausch [web]
- Ha! I've been watching many of the recent PC releases, but I found they all lost the fun and the ideas somewhere between the pixelshaders and the AGP bus. For example "The Cube" belonged to that category for me.
But hey, THESE were the funniest 2:33 min for a long time. I love it! - rulezadded on the 2010-03-06 00:50:12
- demopack Atari XL/XE Tit by Mad Team [web]
- Dot tunnel and the last plasma are very nice
- rulezadded on the 2010-01-21 22:31:39
- 1k Atari XL/XE Drab by PMWD
- For doing one of the tings that I always wanted to do in 1k - but better and with a nice tune ;-)
- rulezadded on the 2010-01-21 21:18:25
- intro Atari XL/XE Bitplanes by PG & MaPa
- Again MaPa strikes with a "World's First" on the Atari. Big respect for your fresh ideas!
Note: The archive is now updated to contain the version which also runs smoothly on NTSC machines. - rulezadded on the 2010-01-19 22:14:28
- demo Windows Nulltro by St. Vincent And The Grenadines [web]
- Haha, I love the the "turn the disk" part, even the timing of the drive clicks is correct. So this is rather a kind of documentary of the past demo times...
Any chance to get the raw data/gfx for the shadow faces in the last part? They would look great on my Atari XL - maybe with some less offeding text ;-) - rulezadded on the 2010-01-19 00:55:57
- invitation Atari XL/XE HomeCon 5 Invitation by JAC! [web]
- Well, as for the logo I must admit that it was created right at the party place last time using...
Code:; Every pattern is 5*8 = 40 bytes plus toplines color bytes tophomepattern .byte ~01100001,~10111111,~11011111,~11111011,~11111100 .byte ~01100001,~10111111,~11011111,~11111011,~11111100 .byte ~01100001,~10110000,~11011001,~10011011,~00000000 .byte ~01111111,~10110000,~11011001,~10011011,~11111100 .byte ~01111111,~10110000,~11011001,~10011011,~11111100 .byte ~01100001,~10110000,~11011001,~10011011,~00000000 ...
and the only intention was to have a first test for the 2 bitplane cross fader.

But since I'm experienced in coding but not in painting, the "1 bit style" remained. Clearly any pixel artist may feel free to help me in this respect next time ;-)
- isokadded on the 2010-01-14 02:00:13
- invitation Atari XL/XE HomeCon 5 Invitation by JAC! [web]
- Wow! Thanks for all that positive feedback. This really motivates me to upload my other releases - and think about the next one ;-)
- isokadded on the 2010-01-08 22:17:50
- invitation Atari XL/XE HomeCon 5 Invitation by JAC! [web]
- Yes, is requires only 64k and it even leaves $700 to $1fff untouched so you can load from/return to normal DOS. But almost every other bit is used ;-)
- isokadded on the 2010-01-05 23:54:32
account created on the 2003-03-30 13:23:16
