Optimus information 13686 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- demo JavaScript WUNDERLUST by Gray Marchers [web]
- I was glad this won again over in a very small size compared to very high fidelity demos running on game engines. The very energetic music, style and clear visuals with nice colors already does it for me.
- rulezadded on the 2025-08-03 20:54:30
- demo MS-Dos/gus Oedema animae cogunt by Rustbloom
- Even if it has almost no effects for my taste and more of a story and scrolling images, I applaud the effort to do something highres on 386sx. And something different. I will attempt to run it on some 386sx board I have (or even just my 386dx).
- rulezadded on the 2025-08-03 20:51:37
- intro Amiga OCS/ECS Stuck in the Middle by Desire [web]
- It's funny that since BatmanGroup entered the race, now all other contestants are all doing Joker art, while it started from someone's beard :)
- rulezadded on the 2025-08-03 20:42:52
- demo Windows Vividus by Bitbendaz
- nice style
- rulezadded on the 2025-08-02 23:53:49
- 1k Windows Follow the Glow
- Nice. Funny thing, the bytebeat similarity reminded me very closely of my only 1k attempt back at Asm2014.
- rulezadded on the 2025-08-02 23:53:03
- 1k Windows Bones Of Civilisation by Fulcrum [web]
- Awesome scenes for 1k
- rulezadded on the 2025-08-02 23:52:16
- 4k Linux TECHNOMANCER by epoqe [web]
- Awesome scene and with rain
- rulezadded on the 2025-08-02 23:51:47
- demo Nintendo 64 Exploder 98 by MARMOT
- I noticed some weird rendering during some parts, like sawtooth on a floor texture, making me wonder where it comes from as this N64 using the GPU which I think would not have some issues with perspective correct, bilinear filter and all. Or maybe z-fighting issues. But other than that, at some points like the tunnel it had really wild style and was very trippy from what I remember. N64 seems like an interesting platform.
- rulezadded on the 2025-08-02 16:37:21
- demo Linux Windows MacOS MacOSX Intel Space Wolf by BRZ
- Loved it at the compo! The line based wolf animation running on stars, the whole theme, it was very trippy and the music was great too. I detected some slow parts that still look interesting like the 3D temple, but don't know how this Performa... er performs :)
- rulezadded on the 2025-08-02 16:33:58
- demo MS-Dos MS-Dos/gus Demoded by 7dUMP & SandS [web]
- This was massive, smooth, with great fast direction and music sync from start to finish, also very impressive for 486 demo. Loved it and can't wait to run it on the real hardware when I am back!
- rulezadded on the 2025-08-02 13:18:49
account created on the 2000-12-14 14:58:36
