farfar information 300 glöps
- general:
- level: user
- personal:
- first name: Mogens Skjold
- last name: Overbeck
- cdcs:
- cdc #1: Fair play to the queen by Candela
- cdc #2: Intrinsic Gravity by Still [web]
- cdc #3: on by Mercury [web]
- demo Amiga AGA Dolor Sit Amet by Lorem Ipsum
- Mr. Worf, I hate surprise parties. I would *never* do that to you. Smooth as an android's bottom, eh, Data? Mr. Crusher, ready a collision course with the Borg ship.
- rulezadded on the 2016-03-30 14:36:30
- 64k Amiga AGA Higher State of Resolution by Dekadence [web]
- smooth - really enjoyed this!
- rulezadded on the 2016-03-29 10:04:02
- demo Windows instant god by Fairlight [web] & Carillon & Cyberiad [web]
- fresh, original, evocative - as always
- rulezadded on the 2016-03-29 09:50:55
- 64k Windows fermi paradox by Mercury [web]
- crazy good.. couldn't believe how many times this made me think "whoa..." .. you guys just kept pushing the bar - amazing.
- rulezadded on the 2016-03-27 23:36:07
- 64k Windows Darkness Lay Your Eyes Upon Me by Conspiracy [web]
- storytelling .. and people! <3
this intro caused stories to form in our heads, and it inspired emotions. That's art! - rulezadded on the 2016-03-27 11:15:12
- demo Amiga AGA Software Make The Dance Foam Oil by Ephidrena & kvasigen [web] & Rave Network Overscan [web]
- why you gotta be so good?
- rulezadded on the 2016-01-26 10:52:53
- invitation Windows The Return by Bitlove [web]
- cancel revision!
- rulezadded on the 2016-01-22 18:39:54
- invitation Windows The Return by Bitlove [web]
- I stand corrected =)
- isokadded on the 2016-01-04 12:42:26
- invitation Windows The Return by Bitlove [web]
- an unintended meta-joke :)
- isokadded on the 2016-01-04 09:55:02
- invitation Windows The Return by Bitlove [web]
- re: using Unity
I think we might need to take a step back and reflect on WHY exactly it is sometimes "bad" to use Unity. Because it isn't *always* bad, you know, and the automatic thumb-down reaction purely based on that (sorry Hornet) isn't very well thought-through imho.
1) First of all, in this demo, it wasn't our first choice but something we resorted to due to time constraints.
2) We haven't used any of Unity's prefabs, dynamics, lighting effects or other effects, physics, geometry (well, a cube ..)
3) Basically - in THIS case - Unity has just been a visual editor for compositing / presenting a story with a bunch of artwork and music.
The PROBLEM arises when somebody uses Unity's prefabs or built-in capabilities and passes that off as one's own skillset. This isn't the case here. So in this case, no, using Unity is not "bad" or problematic.
Yours truly,
Mr. Asshole. - isokadded on the 2016-01-04 08:48:56
account created on the 2002-02-15 16:56:06
