noby information 7406 glöps
- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: my bird-cage by jamm
- cdc #2: Caero by Plant & Electromotive Force [web]
- cdc #3: { by Downtown [web]
- cdc #4: Hätä by Da Jormas [web]
- cdc #5: hello:FRIEND by Fairlight [web]
- cdc #6: collektikum by Calodox
- cdc #7: Markov Chant by Limp Ninja [web]
- 4k Windows Final Territory by Prismbeings
- Full disclosure, there was no real inspiration behind making this. I knew we weren't gonna make a demo this year, but I wanted to make something and submitting a 4k for Assembly felt like the right thing to do for a change. After all I also had the GGX shading and some other tricks worked out earlier which I knew I could use to make something pretty again.
The work on the intro itself was properly started 26.7 with no real idea what to actually make for the content, with all the scenes and camerawork eventually being set up thursday and friday nights before the party. This is also when I noticed I had woefully little space the actual content (less than 300 bytes) after adding the necessary OpenGL calls, rendering code and music. This kinda resulted in a lot of constraints for the content. The black cuts however, were already something I had in mind when I made the soundtrack back in January. They were more an explicit design decision imposed by the music. I was a bit surprised how much a lot of people detested then, but also happy to hear several people tell me they were what made the intro stand out, in a positive way.
All in all I don't feel like making another one of these "flickery" path tracer intros again. I have at least one left in me in a different style but it also requires more work on the technical side before it can be pulled off. Luckily though there's some time until the next parties =) - isokadded on the 2018-08-06 17:56:09
- 64k Windows Coercion by And You
- Hilarious.
- rulezadded on the 2018-08-06 17:42:17
- 64k Windows 100% by Macau Exports
- cpdt: this one used 64klang
- isokadded on the 2018-08-06 12:35:47
- 4k Windows flow
- I really liked these particles, and the harmony.
- rulezadded on the 2018-08-05 23:37:28
- demo Windows Dying Stars by orange
- Quote:
UE was never ment to make demos with.
You were never meant to put code in PE headers either or play back PCM on a C64. UE is used for multitude of use cases many of which resemble the demoscene anyway. - isokadded on the 2018-08-05 18:05:30
- 4k MacOSX Intel BR4096 by The Digital Artists [web]
- Shown first in the compo, and 7th place overall... that's disappointing :/
Love the subtle speculars, the smooth glow, and the melody. - rulezadded on the 2018-08-05 17:56:19
- demo Windows Dying Stars by orange
- This is my winner. It's the perfect stream of consciousness demo that tickles the synapses in my subconsciousness. I don't think the symbolism was too obvious or naive for the most part either. The audio is nothing but sublime... iI've had that sinewave melody in my head the entire day.
Also UE is free to win over anyone's lame demoscene code. Suck it nerds. - rulezadded on the 2018-08-05 17:54:21
- 64k Windows Hardwood by Saksalainen Laatu
- This makes the wood hard.
- rulezadded on the 2018-08-05 17:09:59
- 64k Windows 100% by Macau Exports
- Super lovely blend of design and rendering innovation. Great to see varko spearhead something conceptual like this! I like the audio but it's at the same time a bit thin and narrow. Harmonically sounds like a stem from a boards of canada track =)
- rulezadded on the 2018-08-05 17:02:28
- 4k Windows Final Territory by Prismbeings
- youtube
Sadly this doesn't really work on NVIDIA... it runs fine, actually better than on AMD, but half of the camera paths are wrong. This was discovered just before final deadline, no chance to fix right now but i'll look into it later. - isokadded on the 2018-08-04 18:50:42
account created on the 2008-09-03 17:50:37
