Photon information 1610 glöps

- general:
- level: user
- personal:
- first name: Henrik
- last name: Erlandsson
- cdcs:
- cdc #1: Hardwired by Crionics & The Silents [web]
- cdc #2: Vector All Times by Tristan Lorach
- cdc #3: Ikadalawampu by Loonies [web]
- cdc #4: eihwaz by Hedj & Schafft
- demo Amiga OCS/ECS Megademo by Phenomena
- 4042's part in particular was inspiring to me, if you have the 1.2 and no fastmem required to reach it. :)
- isokadded on the 2022-12-31 03:52:50
- musicdisk Amiga OCS/ECS Sounds of Gnome by Mahoney & Kaktus & Northstar
- This musicdisk has great freedom in thought, which Mahoney would go on to express, coming from C64 to Amiga.
- isokadded on the 2022-12-31 03:49:42
- demo Amiga OCS/ECS Megademo 2 by Northstar & Fairlight [web]
- Showed the strength of Megademos, not least due to the excellent music by Titan.
- isokadded on the 2022-12-31 03:49:00
- demo Amiga OCS/ECS Easy ruling by The Silents [web] & Northstar
- Inspired so many variants by showing a way to leverage the power of the Copper.
- rulezadded on the 2022-12-31 03:44:19
- intro Amiga OCS/ECS Vector Bobs by Bamiga Sector One & Quoram
- Though slow, this told me the Amiga was more capable than the 8-bits that I knew so well.
- rulezadded on the 2022-12-31 03:41:29
- demo Amiga OCS/ECS Batman Rises by Batman Group
- @Rhino/BG In preparing the picture of 100% fakes and less fakes (or effects, why did you put them in, nobody cares right?), you're implying no 3D engine is running your scenes. This is pretty much what I'm saying, but you don't see the devaluation in this.
I've seen confessions, more numerous among those who aren't coders or don't have Amiga as main platform or gets it out once in a while, that they really beliebed e.g. Eon etc to be 3D. This goes against your description that experienced coders are the ones who like faked effects the most, or alternatively, that anyone who doesn't like faked effects the most, must be an inexperienced coder. So I find the opposite to be true, and so could others interested in exploring the evolution of effects.
In doing so, they might find that vector players cropped up ~1990 for effects that were later conquered, and that very few coders have conquered inconvex 3D engines. The reason is that it takes months to write them, and make them capable, correct, precise, competitive, and bug-free.
A replayer loop, on the other hand, is a much more trivial piece of code. If well-written, its capability is flat and linear, not exponential, and largely optimized by things outside the code. It's automatically correct and precise, because no Amiga performance code had to be written to do so. It does not compete with 3D engines, is difficult to get bugs in, parts of the replayer loop code can even be in common with visuals that do not give the impression of 3D via 2D, and because part of the loop code is tied strictly to the exporter they are much more easily portable (as we have seen).
I've said that playback doesn't add new software to the platform. I stand by that. Were I playing devil's advocate for the other side for a moment, I could see an Anim Demo compo with shared replayer(s), and we could really let'er rip! (It wouldn't really make sense to make such a compo single-platform though, since as those of us who are experienced can see the fakes equalize all platforms maximally.)
Would you like competition on equal terms? Or are you on the side of, "whoever fakes it to win is the best, and the first person to say otherwise is inexperienced"? I find the latter view to be strange and not even internally consistent. It can't be supported, least of all by those who know what they're seeing and can appreciate it the more. - isokadded on the 2022-12-30 21:46:24
- demo Amiga OCS/ECS Batman Rises by Batman Group
- I must dislike releases where visuals are played back (as opposed to generated by the computer), because as we see they are compared to effects, which requires new code to be written for the computer.
The massive encouragement of playback discourages releasing new effect code, and playback itself brings no new code. So, since a platform is as alive as the amount of new software coming out for it, this affects the platform negatively.
This and the traditional pretending to be much better than others by faking it, is why I think this fight is one worth fighting. - sucksadded on the 2022-12-29 22:17:35
- demo Amiga OCS/ECS Abstractica by Nah-Kolor [web]
- Some hiccups/micropauses here and there, but a great sense of freedom with the no fucks given about transitions, instead sync, and presented in a hectic tempo!
I enjoyed it and especially the nice gfx ideas and design :) - rulezadded on the 2022-12-29 22:15:48
- 64k Amiga OCS/ECS Quelle Sera la Vie by Finity Games
- Paha XD Glitches all over the place, and in the music too. I guess most intentional, some not. Took me back to... Miner 2049'er was it? Where the music grows progressively zany. Perfect for playing on demoparties late night when everyone is drunk. Kinda hard to sing along... but that could make it better :D
- rulezadded on the 2022-12-29 15:46:28
- demo Amiga OCS/ECS Kefmania by Cult
- Actually no Keftales effect in this demo ;) It's more like Easy Ruling variants. Simple, effective idea. You can see some Keftales pictures on disk 2 for comparison.
Plus another (also done before) effect not related to either to confuse viewers ;) let's see if someone knows demos well enough to pinpoint it. - rulezadded on the 2022-12-28 20:39:21
account created on the 2007-01-01 18:46:25