tomkh information 345 glöps
- general:
- level: user
- personal:
- first name: Tomasz
- last name: D.
- 64k Windows nitro intra by CLRSRC [web]
- Not too much content. Some minor problems with the flow. Thumb up for meshes!
- rulezadded on the 2018-02-05 22:23:20
- 64k Windows 068A by Monad [web]
- Good job guys!
Nice to see you are mixing multiple techniques together. It seems to have a little bit in common with my 8k (just for marching the rover in a bounding box, as I know rocks are done differently). At the end, you could go full polygonal, but I guess you wanted a little bit more flexibility for dynamic rover geometry generation e.g. for dynamic suspension (?)
Anyway, great release - and not just because it's the first one. - rulezadded on the 2017-12-17 18:25:17
- demo Windows Variform 3 by Ekspert
- I'm a fan.
- rulezadded on the 2017-11-12 13:48:45
- demo invitation Windows True Colors by Still [web]
- Great popularization demo for those underutilized effects!
Also what kb_ said. - rulezadded on the 2017-11-04 15:38:11
- 4k Windows highrider by Tifeco
- I like
- rulezadded on the 2017-09-16 19:55:14
- demo Windows foo2 island by Archee [web]
- This is completely beyond expectations! Even that it is usual Archee code he was researching/developing/improving over years, this is still completely fresh as a demo concept! It also shows a different face of a demoscene. Plus, it's fun to watch.
PS I wonder how many tries it took to make all the physics goes this way ;) - rulezadded on the 2017-09-10 22:21:58
- 4k Windows akiko by Flopi
- Really good!
- rulezadded on the 2017-09-09 14:27:38
- 64k Windows Race of your life
- Lol. Totally cheesy, but I liked it too. Thumb up for the hamster scene ;)
- rulezadded on the 2017-09-09 13:58:45
- 4k Windows pll4nd by Flopi
- Good to see you back on the demoscene!
Pretty much what Virgill said, except, I leave my thumb up for the next prod ;) - isokadded on the 2017-09-09 13:52:50
- 8k Windows Uncoscenes by Altair
- I'm sure YT version will be smoother,but so far,rendering seems a bit noisy with a lot of aliasing artifacts. I see you were playing with some new effects here (particles, compute shaders?), which is nice, but I hesitate to give it a solid thumb up ;)
- isokadded on the 2017-09-04 16:19:53
account created on the 2005-08-04 10:07:42
