Seven information 311 glöps
- general:
- level: user
- personal:
- first name:
- last name:
- cdcs:
- cdc #1: Turtles All The Way Down by Subdream
- 4k Windows Schtrombloxke by Fulcrum [web]
- Download link now points to fixed versions. Of course, adding 1 character resulted in 8 extra bytes after compression, so it took a while to get at least the compo version down to 4K again.
PS: Are you blind? Don't you see the checkerboards forming bigger checkerboards and so on? - isokadded on the 2012-06-17 23:31:56
- 4k Windows Schtrombloxke by Fulcrum [web]
- Aargh! I should really learn to test on both brands of cards after even the most trivial fixes. Try this one, now with an extra dot somewhere: temp nvidia fix
Once I got all versions recompiled, I'll update the main link, but with the heavy crinkler compression this takes a few hours. - isokadded on the 2012-06-17 15:11:25
- demo Windows Spring Brought Us Dry Withered Flowers by Brainstorm [web] & Traction [web]
- A bit too slow for my taste, but it has style and should have placed much higher.
- rulezadded on the 2012-04-16 21:39:13
- 4k procedural graphics Windows megaherz by Abgestuerzte Akademiker
- That broken glass looks great! Also quite an improvement over your Buenzli picture last year :)
- rulezadded on the 2012-04-12 17:33:24
- 4k Windows Hartverdrahtet by Akronyme Analogiker
- Amazing production, my favorite of the compo, and great to see other people inspired by modern fractals :)
Exins problem (and mine, on my laptop) is due to the Windows 7 busy cursor issue, please fix this in the final as you have like 50 bytes left and the fix is only about 20 bytes: just add "PeekMessage( &gMsg, 0, 0, 0, PM_REMOVE);" in your render loop. - rulezadded on the 2012-04-08 13:36:28
- 4k Windows Arrecibo Message Reply by Gray Alien Resistance
- Very nice, and downright amazing taking the "first production" in account!
- rulezadded on the 2012-04-08 04:19:14
- demo Windows Mein Zahnfleisch brennt by SquoQuo [web]
- A bit shorter then I remember from the party, but the cube-men are very nice, you could have shown them a bit longer.
- rulezadded on the 2012-01-21 16:28:27
- demo Windows The 3/4 Delusion by Fulcrum [web]
- And the ATI-fixed party version is ready:
http://www.fulcrum-demo.org/filemanager/active?fid=122
Could someone else with an ATI/AMD card test this out and report if it works and looks identical as on nvidia (or the youtube link) before I update the download link? I've had to work around a nasty driver-bug (I think), and I feel the fix is rather fragile, so it would be nice to be sure nothing else is broken on other cards.
There's also a rather obvious easter-egg added :)
BTW, thanks for the feedback, especially Duckers. It's a bit disappointing if you spend a lot of time optimizing code to run smoothly on midrange cards, when many people just watch the youtube video.
Also, the camera paths actually use cubic interpolation of quaternions (squad), although I agree several turns are too sharp. Yet another thing to fix in the final version... - isokadded on the 2012-01-15 23:34:47
- demo Windows The 3/4 Delusion by Fulcrum [web]
- Media sentry: have you been reading my mind? After the compo I already started working on that as a easter egg for the final version, mostly to prove that the effect is not precalced in any way. But calling one effect outside the whole demo-engine is very nontrivial. On the other hand, I come home and my TFT screen refuses to start, after 8 months of slowly dying (taking longer and longer to warm up and display abstract art for a while). So I'm stuck on the laptop, which means ATI compatibility has to wait until I have a new screen. In the meantime, I might as well work on that viewer, since I'm a bit tired of scripting...
- isokadded on the 2011-12-29 23:23:46
- demo Windows The 3/4 Delusion by Fulcrum [web]
- Glad people like the effort we put in it. Note that the music isn't the final mixdown yet. Coplans machine broke down, and Psitron who took over had an emergency in the family, so I had to use a work-in-progress version. There's a ton of other stuff I hope to fix in the final version too.
- isokadded on the 2011-12-29 01:23:59
account created on the 2006-08-20 21:15:43
