jco information 409 glöps

- 64k Amiga AGA Goon Royale by Spaceballs [web]
- lacking the competence to comment anything about the tech, but colors, overall flow, and that noise effect I really like. plus, great oldskooly breaks. keep on delivering!
- rulezadded on the 2019-04-24 00:11:13
- demo invitation Windows sp04 - Airplane? by Spacepigs [web] & vacuum [web]
- time to add some random personal thoughts i wanna share.
since demoscene is one of my few remaining hobbies, i tend to focus strongly on whatever grabs my interest within the short amount of time i manage to invest for a release. usually two weeks before the party during which i lock myself inside the studio and do nothing else. a passion crunch, so to say.
last year i focussed more on a bit of tech, i added the volume light tracer and realtime reflection to our engine. this year, due to the tool upgrades (see paralax comment), i wanted to focus strongly on direction/camera/animation again. being able to control 1000s of nodes explicitly within a live coding environment is a luxury i can get with making a demo. making something similar with a 3d tool, like cinema4d or sth, would have been tedious and boring. if you check out the exe instead of youtube, skip around a bit, pause it, change playback speed and you'll get the idea.
i have always been interested in "classical" direction, and with the spacepigs toolchain i found the most efficient way to continue on the path i started years back with video production.
about the point of this release being less mysterious and more traditional cartoon slapstick: i'd love it reaching a level where my stuff becomes comparable to the simpsons, actually :) nothing bad about learning the basics of an artform before adding your personal flavor to it. similar with code: maybe learn the basics of constructing a scene graph and implementing common datastructures before becoming super ambitious and reinventing the wheel everywhere. but thats just my approach.
i also like "story demos" because they give me a shitton of stuff to play around with sound design and music. much more interesting than the genre many other demos usally fit best in: music videos.
i'm very happy that we came up with an entertaining product that made some people laugh, and that we managed to finish it after the crunch of a lifetime. i was expecting 5th place or something during the prizegiving, imagine my surprise :)
some notes about some other comments here:
this is the second kevin demo. just the second. we introduced "nosegirl" as a new character, and the "kaiser" became a lot more 3dimensional ;)
this is the first time i tried to have characters interact in a somewhat logical and consistent manner.
sorry about the "rushed" greetings part, we forgot some group names there. - isokadded on the 2019-04-24 00:02:53
- demo invitation Windows sp04 - Airplane? by Spacepigs [web] & vacuum [web]
- reading some comments I get the idea that voting is no longer enough for the scene. what we need is voting the votes, let's call it metavoting. e.g. partymeister gives you one other random vote and you have to vote whether it's rightful and true. e.g. a five star vote can only be valid for a prod containing drum&bass, a one star vote must be invalid if the demo has a ton of particles. a cartoon demo may only be upvoted if its by cocoon (see takeover 2001). you also have to account for nationality. if any germans are involved, it can't be funny, so you somehow have to filter the votes using a threshold or sth.
for this to work, partymeister should provide a "because" feature while voting. in the form of "N stars" "because" "dropdown box with reasons".
the reasons should, in addition to the above examples, also contain some names of random popular sceners.
the resulting initial voting dataset including the because-data can then be metavoted in multiple passes until we end up with a satisfying, fair and objective prizegiving, distributing zero stars evenly thoughout all the groups. all amiga prods get a base rating of 4 stars though, because amiga. - isokadded on the 2019-04-23 10:40:34
- demo Amiga OCS/ECS Eon by The Black Lotus [web]
- Delivered goosebumps during the compo. Great atmosphere and art. Congrats!
- rulezadded on the 2019-04-22 16:15:07
- demo invitation Windows sp04 - Airplane? by Spacepigs [web] & vacuum [web]
- maybe do a seminar at revision to finally explainto the scene what's funny and what isn't so people finally start voting for the right shit etc lol wtf
- isokadded on the 2019-04-22 15:22:31
- demo Commodore 64 Instinct by ate bit [web]
- Sounds great! Awesome tune too.
- rulezadded on the 2019-04-03 11:21:02
- 4k MS-Dos natriumlampen by Teklords [web]
- it insta-quits dosbox!
- rulezadded on the 2019-02-06 18:49:35
- demo Linux MS-Dos Windows 303 by Acme
- great classic.
does anyone have a lyrics.txt? - rulezadded on the 2018-12-16 15:04:04
- demo Commodore 64 The Star Wars Demo by Censor Design [web]
- enjoyed it a lot. very competent interpretations of the original music, super enjoyable on SID. I'm too newskool to say much about any tech achievements, but the overall experience rocks, and it works very well as a megademo, without stretching it too far with overly long scrolly parts or anything. Farting jabba and purple tentacle are a nice touch of humor :D This really motivates me to get my ye olde c64 back to working order and watch it on the actual machine.
- rulezadded on the 2018-11-07 00:28:51
- wild Animation/Video Pepperschnappsgirls by 5711 [web]
- puke quality!
- rulezadded on the 2018-10-25 14:58:03
account created on the 2002-04-08 16:24:13