shash information 1892 glöps

- general:
- level: user
- personal:
- cdcs:
- cdc #1: the fulcrum by Matrix
- cdc #2: Elektroniks - Win by Doomsday
- cdc #3: Hysteria Win32 by The Lords Of The Bits [web]
- demo Windows Platipus by Incognita
- I found myself bored and ported the driver to DirectX11, fixed a bunch of timing bugs of the original demo, and captured it in 4k/60fps. The source code can be found on github, and binaries were uploaded to scene.org. Enjoy :)
- isokadded on the 2025-09-03 01:15:24
- demo Windows PILEDRIVER by Ümlaüt Design [web]
- Holy fuck, this is great
- rulezadded on the 2019-09-22 18:44:01
- 4k Windows Snell's Window by Collapse [web]
- I will upload a capture soon :)
- isokadded on the 2018-04-01 13:18:12
- demo SEGA Genesis/Mega Drive Overdrive 2 by Titan [web]
- Holy crap, this is awesome :O
- rulezadded on the 2017-04-16 16:57:08
- 40k Windows Flow State by Onslaught [web]
- Fantastic :)
- rulezadded on the 2016-11-13 17:33:21
- 1k Windows Escalated by Onslaught [web]
- Pretty cool :)
- rulezadded on the 2016-11-01 00:27:41
- invitation Windows The Return by Bitlove [web]
- I've watched this too many times :)
- rulezadded on the 2016-09-28 11:49:12
- 4k Windows Soleu by Collapse [web]
- Just uploaded a final version, that has:
- Fixed synchronization
- Fade-ins/fade-outs
- Ambient Occlusion
- Hides mouse cursor
- 2x faster than the party version
- Works on AMD GPUs
- It's 7 bytes smaller than the party version
It's, on the visual side, what I wanted before I had to kill some stuff due to last minute optimizations. - Fixed synchronization
- isokadded on the 2016-08-29 23:17:52
- 4k Windows The Stone Pavilion by Collapse [web] & Excision
- Just uploaded a final version, that has:
- Less glitches
- Tweaked lighting
- 2x-3x faster than the party version
- Works on AMD GPUs
- It's 82 bytes smaller
- Less glitches
- isokadded on the 2016-08-29 23:17:51
- demo Windows liquiXion: the demo man by Adapt [web]
- I liked the scene on the screenshot and the music, but... the rest of the scenes were either too long, or the palette selection could have seen more work.
Also, I can't un-see all the Collada source files, the huge DLLs (QT and Assimp?!?) and the images that could probably be packed/optimized better.
So piggie - isokadded on the 2016-08-09 16:57:53
account created on the 2001-03-19 00:59:02