tomohiro information 74 glöps
- general:
- level: user
- personal:
- 8k Windows 転職騎士ガングリオン(The Job changing knight Ganglion) by Tomohiro
- AntDude: I'm sorry, but this demo requires OpenGL4 and your ATI Radeon 4870 supports only OpenGL3.3.
- isokadded on the 2015-03-07 23:50:25
- 8k Windows 転職騎士ガングリオン(The Job changing knight Ganglion) by Tomohiro
- Thank you very much for watching my demo!
@noby: Thank you very much for posting error log.
I fixed shaders so that it works in Radeon.
I hope it works in your GPU.
http://demotomohiro.github.com/demos/godpaper_fixed.zip
It also includes debug build executable with shader codes which are not compressed by shader_minifier.
You can edit shaders except *.h files and they are loaded by runtime.
I will upload source code of my demo in my github accout. - sucksadded on the 2015-02-26 04:39:31
- demo JavaScript BALENA
- Very Cool!
I want to eat it. - rulezadded on the 2015-02-22 18:37:01
- 4k Windows Neuron by TBC & Loonies [web]
- Awesome!
- rulezadded on the 2013-10-28 19:03:19
- game Windows 4k GPGPU calc by Tomohiro
- @mog: Because Crinkler is really great tool and these AA is made of few kind of characters, I could do it.
What I did is finding nice AA from 2ch, editing it for effective compression(remove small detail, replace zenkaku space to hankaku space, etc) and placing it in c++ code(L"(・ω・)\r\n"). - isokadded on the 2013-02-11 18:37:16
- invitation Windows MacOSX Intel This is Revision by Danish Underpants Brigade
- Very nice invitation! I like smoke tunnel effect.
I should done my prod before arriving at the plarty place.
But I always fail to do so and I write sound synth code at the party. - rulezadded on the 2013-01-17 22:08:58
- 128b MS-Dos encased by fsqrt [web]
- Moving 6 rectangles in 128b is great!
Is this using ray-marching? - rulezadded on the 2012-09-30 00:31:54
- 256b MS-Dos Echtfarben 216 by Bluebox Cinematique GmbH [web]
- Beautiful colors!
- rulezadded on the 2012-09-30 00:19:11
- demotool Windows glew4kb
- - What is glew4kb?
Automate OpenGL extension initialization for 4k intro.
- Dependency
The OpenGL Extension Wrangler Library (GLEW) (http://glew.sourceforge.net/)
- Platform
C++ compiler which can use OpenGL and be used for 4k intros.
But currently glew4kb is only tested with VC++2008.
- How to install
glew4kb is a header only library.
Please put it somewhere your compiler can find.
And install GLEW if you didn't installed it.
- How to use
You need both debug build and release build(build for 4k intro).
- Debug build
- Use standard C/C++ library.
- Initialize OpenGL extensions with GLEW.
- Include glew4kb.hpp after GL/glew.h
- Release build
- Don't link standard C/C++ library.
- Don't use GLEW.
- Don't include glew4kb.hpp
- Include glew4kb_exts.h
Please execute debug build until all OpenGL extensions are called.
Then, all OpenGL extensions are recorded in glew4kb.
When your program is quitting, destractor of static object in glew4kb is called,
and it output glew4kb_exts.h in current directory.
(If you don't call destractor of static object, please call glew4kb::output())
There is a code initialize OpenGL extensions for 4k intro in that file.
- Options
You can set options by #define following macros before #include <glew4kb.hpp>
- GLEW4KB_LIST
If you don't define this macro, glew4kb do nothing.
- GLEW4KB_METHOD_ID
Select a function to generate code.
There are 5 functions to generate code in glew4kb.
Most smallest one varies depending on number of OpenGL extensions and
bit patterns of your program.
- GLEW4KB_EXCLUDE_LIST
Specify OpenGL extensions you want to exclude.
If there are functions like glGetShaderInfoLog
which you want to use in Debug build but not in Release build,
set them in GLEW4KB_EXCLUDE_LIST.
Example and default value:
# define GLEW4KB_EXCLUDE_LIST \
"glIsShader", "glGetShaderiv", "glGetShaderInfoLog", \
"glIsProgram", "glGetProgramiv", "glGetProgramInfoLog", \
"glCheckFramebufferStatus"
Acknowledgment:
w23, Thank you for telling me how do you initialize OpenGL extensions.
Your code made my 4k intro smaller.
I also referred code in '1k/4k demo framework and examples' in iq's site.
glew4kb can generate code which initialize OpenGL extension in their way. - isokadded on the 2012-06-24 12:05:13
- wild Wild OHP MEGA DEMO 9000 by Desire [web] & Tristar & Red Sector Inc. [web]
- Great idea! I want more non-digital demo!
- rulezadded on the 2012-06-21 22:30:29
account created on the 2010-04-14 16:50:45