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scene digital preservation

category: offtopic [glöplog]
 
http://gameshelf.jmac.org/2012/06/everything-i-know-about-digital-preservation/

What struck me about this article is how relevant it seems to certain conversations in the scene vis a vis archiving, online community, and online outreach.

I'd post quotations, but I'd end up posting the whole article. So I'll just post it here for folks to read if they see fit.
oh yeah, and context, what I said was scarce on this.

The post is by Zarf, a longstanding and distinguished member of the interactive fiction community, on a game criticism blog called Gameshelf. He's talking about lessons learned there which are applicable to other similar communities, in relation to a discussion he had at the Electronic Literature Organization conference this year.

I like how he ended it:
"Pick a task. Do it. Don't get lost in grandiose plans. The perfect is the enemy of the okay-for-now. Success is not measured by how it looks on day 1, but by whether you've kept it regularly updated and massaged and tidied on day 366. (Not to mention day 3653, but again, skip the grandiose plans to begin with.)"

And to the archivists who bug people for files and sweat over a pile of archaeologically accreted codespoo keeping this site and archives like it running, thank you.

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