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Random "work in progress" shots

category: general [glöplog]
Quote:
This'll probably be one of the worst demos I made and I'm fucking sick of it.


you're at the stage already where you're physically unable to make bad demos so i'm not worried :D
added on the 2019-09-13 12:08:41 by nagz nagz
procedurally optimized the mesh a bit and dumped it into Unity to test how it looks real-time with significant less polygons. materials are just default shader with albedo colors, couldnt be bothered to tweak much, including the two-side transparency that the crystal actually would need. some AO baked or pass would help the visuals too ;)

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added on the 2019-09-13 19:51:52 by Maali Maali
flashparty anyone?

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and with non-borked GPU DMA command lists:

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added on the 2019-09-16 03:24:17 by porocyon porocyon
Also, yes, that's Dolphin :)
added on the 2019-09-16 03:24:37 by porocyon porocyon
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added on the 2019-09-16 06:35:29 by Minus256 Minus256
manually reduced the polygons of the head mesh. should manually do the rest later as they're still autoreduced by 3dsmax. baked highpoly details into maps for lowpoly normals/ambient. redid the UVs (not manually because of using substance painter mostly), redid the textures. tried better lighting, still.. 'studio setup'-spot lights will probably help to improve it even more. anyway, this can run smooth real-time! :P

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added on the 2019-09-24 00:23:55 by Maali Maali
all that organic modelling got boring, here's a quick spacecraft doodle. background is borrowed from NASA (yes Earth looks evil when you apply a red hue, maybe Thunberg can use such antics for her environmental awareness campaigns! :P)

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added on the 2019-09-27 20:04:27 by Maali Maali
Looking good, Maali!
added on the 2019-09-28 00:10:00 by cce cce
blame Gustav Holst popping up in my random playlist around then ;)
added on the 2019-09-28 00:38:51 by Maali Maali
Maali: Nice spaceship! Please, continue listening to Holst!
added on the 2019-09-28 11:30:58 by ham ham
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added on the 2019-10-02 08:37:20 by g0blinish g0blinish
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From Ikagu
C16 Plus/4
added on the 2019-10-09 17:56:33 by branch branch
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here's a clean version. in the demo this art was a bit glitchy.
added on the 2019-10-09 18:03:14 by branch branch
personally i feel that quadtrip and ivory teams are able to produce pretty decent story demos. and hopefully we're able to focus on that aspect in the future.
added on the 2019-10-09 18:04:56 by branch branch
@branch
Reminds of Paperboy game ;D
Ilmeisesti Posti tuonut mainoksia, vaikkakin lukee, että ei mainoksia :D(viimeinen kuva)
added on the 2019-10-09 19:22:38 by moredhel moredhel
Quote:

Ilmeisesti Posti tuonut mainoksia, vaikkakin lukee, että ei mainoksia :D(viimeinen kuva)

Anttilan kuvastoa en omista.
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Sufficient? Just missing steps.
added on the 2019-10-09 20:55:40 by branch branch
After spending to much love and time in repairing-jobs for a few more or less but broken amplifiers from the garbadge tree of randomness, I now most proudly present my first Reason as a Plug-In experience™. The best with it is, the new stand alone "Amp-Licht" inline upgrade which will now flawless work together with all versions of demo soundtrack trackers and the serious hardware construction of your personal choise, right out of the box. And it is compatible to almost all amplifiers and odd noisy sofa's of the 1980's. Isn't that cool? I saved the very first pure experimental check-up's together with a ('n almost) polished to the bones Fisher CA-869 stereo amp from the middle 80's. The audio source taken for the first take was a repaired CD-Walkman that has feeden MP3's from a CD that was used to be used in my car back in the days in spring 2008. Thanks for reading to the end, where your personal memeses and download should show up, right beside this little cute dot. ftp.untergrund.net/wurstkartoffel-of-the-day.rar
added on the 2019-10-10 17:13:29 by aqu aqu

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