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Making of ...

category: general [glöplog]
Hi sceners,

I like to show our little making of fr-063: Magellan @ farbrausch.com

Here is the link:

Hope you like it and we see more of making of's from you in the future.
I try to push it @ our group, to learn from each other to push the quality.

This one is just a small look behind the demo, but for some of you hopefully interesting.

Creative regards,

added on the 2011-01-10 21:49:42 by aTom aTom
i haz enjoy it !! thanks :)
added on the 2011-01-10 21:56:04 by med med
Interesting. Would love to be able to rip out two full weeks to be with the rest of Fnuque as well.

But marriage and children have a way of overruling priorities (and common sense every now and then) ;)
added on the 2011-01-11 00:55:07 by Punqtured Punqtured
But thanks for sharing!

(The above sounded as if I have kids - I don't, but the others' got plenty for all of us)
added on the 2011-01-11 00:56:59 by Punqtured Punqtured
yeah was quite nice but i wished for more photos of drunk farbrausch people playing in the snow ;=)
added on the 2011-01-11 02:34:53 by wysiwtf wysiwtf
Sure interesting. Already checked that out.
added on the 2011-01-11 03:32:29 by yumeji yumeji
that rocks! thank a lot ATOM :)

watching the blog, I'm feeling really lame with my little VC6.0 framework :D
added on the 2011-01-11 11:48:24 by rez rez
don't rez, you rlz !
added on the 2011-01-11 12:03:46 by krabob krabob
Aye, it was a fun read. I'm still waiting for the making of rob is jarig though.
added on the 2011-01-11 14:33:37 by psonice psonice
thx for posting this blog, interesting stuff. Even for me a noncoder.
added on the 2011-01-11 14:41:23 by neptun neptun
Have you tried something like screen space meshes for the metaballs? Something like distance field on a small grid and then interpolate it? I was wondering if that would be faster than checking the field value for x*y*z values, you would have x*y points and then check the distance fields, etc...
added on the 2011-01-11 18:09:53 by xernobyl xernobyl
xernobyl, like http://www.matthiasmueller.info/publications/screenSpaceMeshes.pdf ?
added on the 2011-01-11 18:30:06 by smash smash
what about this screen space effect they did in nucleophile?
added on the 2011-01-11 19:32:06 by Navis Navis
smash: yeah that.
navis: with that technique you only get the effect inside the particles, the borders stay round.
added on the 2011-01-11 19:42:05 by xernobyl xernobyl


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