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Realtime snowflake

category: general [glöplog]
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Realtime snowflakes anyone? I never thought it was worth it, but now I found this. It must be possible in real time as well.

added on the 2009-12-24 16:10:03 by Calexico Calexico
myssy was doing that
It should be pretty obvious how to precalc half an arm of the snowflake, and skew and mirror to the texture to create the whole arm, then iterate through how many arms you want (6 seems to be pretty common) - apart from a long-ish precalc time, this should be pretty fast to render while still using quite minimal amounts of memory - or am I missing something?
added on the 2009-12-24 20:11:27 by patson patson
Patson forgot to include BASS¡!


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