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What about something like "CGTalk FXWARS" for sceners?

category: code [glöplog]
I've heard of the fast music compos and the fast modeling challenge and the daily sketch group and this display hack was the only missing piece of the puzzle, thx gloom for thinking about it!
added on the 2009-08-17 08:29:36 by BarZoule BarZoule
displayhack.org was a nice suggestion, so I just registered it. Now, while I talk to some webdesigner-people, what should the guidelines be? For example, is only "native" code acceptable, or should Processing/Flash etc. be allowed? What would a good deadline be? (a week? a weekend?) etc.
added on the 2009-08-17 08:44:50 by gloom gloom
shader code only :-)
a weekend sounds about just right :), at least over here.
added on the 2009-08-17 09:03:32 by decipher decipher
A weekend is a good deadline. As for techniques, I'd say that pretty much anything should go. Processing is a perfect language for this kind of stuff, so it definitely should be allowed. It's extremely newbie friendly too.
added on the 2009-08-17 09:11:18 by Preacher Preacher
Nice initiative Gloom.

The Flash dudes for example have a small code compo -> Flash #tweetcoding

Fun compo because it doesnt take so much time to come up with something crappy...hehe.
added on the 2009-08-17 09:12:47 by Zplex Zplex
+1 gloom.

i'm in for display-hacking. we need more of this.
added on the 2009-08-17 10:19:07 by arm1n arm1n
Domain done, but I would like some more opinions on the rules/guidelines please, so that we don't end up creating something that nobody cares to join. I am currently looking into how I can get phpBB to accept SceneID (because creating new users sort of sucks) - has anyone tried something like that before?
added on the 2009-08-17 11:04:14 by gloom gloom
I love how the domain redirects here :D
added on the 2009-08-17 11:07:33 by decipher decipher
Decipher: Better than this blast from the past :)

BB Image
added on the 2009-08-17 11:10:21 by gloom gloom
This sounds a bit like the "OpenGL challenge" which ran back in the late 90ies and which I was a frequent contributor to.
Each week there was a theme, like "Bouncy" or "Pyrotechnics" and you would code a little OpenGL effect based around that them, quite fun.
added on the 2009-08-17 12:41:42 by Sdw Sdw
so this would compare to a gfx-compo with a theme? it could be fun!

I guess an entry would consist of 1) an executable, 2) screenshot or film, 3) some documentation of the effect and 4) source code. The last item might cause a problem, since many people typically have a medium- to large codebase upon which they would typically make an effect for a compo like this. So perhaps only the interesting part of the source would be required to submit.

I would avoid public voting, but I'm sure that's impossible to achieve. However, just for the record, I would suggest something along the lines that only contestants or contestants from earlier rounds would be able to vote. This might be a stupid idea if there's only 3 contestants, and it might make the contest less popular in general, but it will at least then be a contest where the entries are judged by "experts". Said in another way - to be able to judge an entry, it would be ideal if one is able to parse 1)-4) above, not just 1)-2).

Last words: In a perfect world, democrews would start making smaller demos and would be releasing much more frequently than they do today. That would be more fun for everyone. This is obviously impossible, so this contest could be a nice alternative. Hyden sier: Lange demoprosjekter kveler kodegleden!
added on the 2009-08-17 14:18:32 by Hyde Hyde
so when are we having the site up and running gloom?
added on the 2009-08-17 14:33:59 by decipher decipher
*looks at watch*

No, but seriously - I want to have it up quickly, if not with all features implemented already. Better to hit the ground running and pick up cool stuff on the way. I have fixed hosting now, and the next thing is to get PunBB up and running with SceneID-login, which Gargaj said he would take a look at. Once that is done, we can have a rudimentary framework up, and get things going.

However, I am more concerned with making sure that the rules are good for many people, so please continue discussing things like what should be allowed, how voting should be implemented etc.
added on the 2009-08-17 15:01:55 by gloom gloom
gloom, about user ids, maybe you can use one of those phpbb openid plugins ? ;)
added on the 2009-08-17 15:02:03 by _-_-__ _-_-__
gloom django + web 3.0 please :P
added on the 2009-08-17 15:52:16 by decipher decipher
I demand Gravatar-support!
added on the 2009-08-17 20:05:12 by kusma kusma
i demand procedural-avatar support!
added on the 2009-08-17 20:09:37 by rmeht rmeht
why not doing it at parties?
added on the 2009-08-17 20:34:55 by xernobyl xernobyl
Well, because:

1) At parties, people are busy
2) The whole point is to have something to do between parties

added on the 2009-08-17 20:44:15 by gloom gloom
excellent news, I guess the domain is in good hands with you !

(thought about registering for years now but never did because I know I would
not have the time to run an actual community)

about languages allowed: I think everything should be allowed: .exe, java, c#, d, flash, processing, python, ...

about features allowed: NO MUSIC (this would distract from the actual effect!).

links to pouet prods should be possible, like "this effect has been used in this or that demo" to give people an impression of what can be done with an effect if it is put into "context" (music, graphics, direction, ..).

a proper forum is also very important.

:)
added on the 2009-08-17 22:49:43 by xyz xyz
something like www.projecteuler.net would be nice
added on the 2009-08-17 23:21:07 by rmeht rmeht
sounds fun! small issue with the weekend timeline is timezones... maybe a longer time period of a week would be better. otherwise the compo will start friday while i'm at work then end sunday morning. how can us north americans be expected to do a competing sinus scroller under those time pressures and going up against competitors with essentially and extra two days?! :P
added on the 2009-08-17 23:24:37 by blackpawn blackpawn
different time obligations for different timezones? then we can have a final showdown :). also, move to europe dammit!
added on the 2009-08-17 23:27:46 by decipher decipher
Sdw:
Quote:
This sounds a bit like the "OpenGL challenge" which ran back in the late 90ies and which I was a frequent contributor to.
Each week there was a theme, like "Bouncy" or "Pyrotechnics" and you would code a little OpenGL effect based around that them, quite fun.


yes, i remember that. and that was actually what i was thinking of would be cool for this thing, but with some stricter rules perhaps.

gloom:
maybe im just getting bored of just punching in glEnable(GL_FOG) instead of coding an own zbuffer-fog routine or whatever.

Preacher:
Quote:
Shader 3.0 is like software rendering anyway.


Not everyone have shader 3.0.
and was trying to say something about it in my last post but anyway.
added on the 2009-08-18 00:26:00 by rudi rudi

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