Rendertarget feedback
category: general [glöplog]
I'm trying to do an effect and it seems like a good idea to read from the target I'm writing to, at least to avoid having one extra render buffer.
If I get it to work I will probably only work on my gpu, right?
If I get it to work I will probably only work on my gpu, right?
youre mutating
Quote:
it seems like a good idea to read from the target I'm writing to
If you're trying to do what I think you want to do, it's actually a very bad idea.
From what I remember you can't do it with DX10 and it will give you an undefined behavior through DX9 depending on your GPU/driver.
D3D Debug will probably tell you a thing or two about it.
DO IT
MAKE ERRORS
LEARN
MAKE ERRORS
LEARN
Quote:
youre mutating
What's that suposed to mean? :|
hmmm... Ferner :)