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Rendertarget feedback

category: general [glöplog]
 
I'm trying to do an effect and it seems like a good idea to read from the target I'm writing to, at least to avoid having one extra render buffer.

If I get it to work I will probably only work on my gpu, right?
added on the 2009-05-01 19:13:29 by xernobyl xernobyl
youre mutating
added on the 2009-05-01 19:19:44 by Hatikvah Hatikvah
Quote:
it seems like a good idea to read from the target I'm writing to


If you're trying to do what I think you want to do, it's actually a very bad idea.

From what I remember you can't do it with DX10 and it will give you an undefined behavior through DX9 depending on your GPU/driver.

D3D Debug will probably tell you a thing or two about it.
added on the 2009-05-01 20:24:56 by keops keops
DO IT
MAKE ERRORS
LEARN
Quote:
youre mutating

What's that suposed to mean? :|
added on the 2009-05-01 21:05:34 by xernobyl xernobyl
hmmm... Ferner :)
added on the 2009-05-01 21:48:45 by pixtur pixtur

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