XGameStation - HYDRA
category: general [glöplog]
http://www.xgamestation.com/view_product.php?id=33
HYDRA Game Development Kit
<< The HYDRA Game Development Kit is a complete edutainment platform to learn multiprocessing game development, graphics and media applications on the HYDRA Game Console. Based on the new Parallax multiprocessing Propeller Chip. For beginner to intermediate coders, you need only basic programming experience in any BASIC or C-like language to get started with the kit. The kit includes everything you need to get started (TV and PC not included). >>
Hilarious:
<< The HYDRA Game Console is based on a socketed 40-Pin dip version of the new Parallax Multiprocessing Propeller Chip. The Propeller chip is simplified cell processor very similar in concept to the Sony "Cell Processor" used in the Playstation 3. The Propeller chip is the main CPU of the HYDRA and runs at 80 MHz for an overall processing power of 160 MIPS (20 MIPS per processor). The Propeller has 32K of internal static RAM used for program storage and work space. While the HYDRA Game Console has a 128K of EEPROM storage. The HYDRA supports numerous interface devices such as NTSC/PAL video, VGA video, PS/2 ports, networking, Nintendo compatible gamepads as well as a 20-pin expansion port header used to plug small 1x2.5" cards into. Also, as Propeller chips are upgraded the 40-Pin dip Propeller chip can be removed from the HYDRA and upgraded since its socketed. Additionally, the main clock crystal on the HYDRA can be replaced for "overclocking experiments". >>
HYDRA Game Development Kit
<< The HYDRA Game Development Kit is a complete edutainment platform to learn multiprocessing game development, graphics and media applications on the HYDRA Game Console. Based on the new Parallax multiprocessing Propeller Chip. For beginner to intermediate coders, you need only basic programming experience in any BASIC or C-like language to get started with the kit. The kit includes everything you need to get started (TV and PC not included). >>
Hilarious:
<< The HYDRA Game Console is based on a socketed 40-Pin dip version of the new Parallax Multiprocessing Propeller Chip. The Propeller chip is simplified cell processor very similar in concept to the Sony "Cell Processor" used in the Playstation 3. The Propeller chip is the main CPU of the HYDRA and runs at 80 MHz for an overall processing power of 160 MIPS (20 MIPS per processor). The Propeller has 32K of internal static RAM used for program storage and work space. While the HYDRA Game Console has a 128K of EEPROM storage. The HYDRA supports numerous interface devices such as NTSC/PAL video, VGA video, PS/2 ports, networking, Nintendo compatible gamepads as well as a 20-pin expansion port header used to plug small 1x2.5" cards into. Also, as Propeller chips are upgraded the 40-Pin dip Propeller chip can be removed from the HYDRA and upgraded since its socketed. Additionally, the main clock crystal on the HYDRA can be replaced for "overclocking experiments". >>
THAT'S EXPENSIVE AS SHIT MADE OF GOLD!
Yeah. I guess we're not really the ideal audience. I'd prefer rather vanilla hardware with no book and just basic documentation. Also it does appear rather low-powered.
I think I'll still code on my nec for 8bit thrills.
I think I'll still code on my nec for 8bit thrills.
why the hell is it so expensive???!! 32k of ram and an 80mgz processor? Your buying an old IBM PC from 1990 for $200.
It looks interesting, but thats about it.
It looks interesting, but thats about it.
The book is probably cool.
Quote:
why the hell is it so expensive???!! Your buying an old IBM PC from 1990 for $200.
Have you seen what a PPC expansion card for an Amiga goes on ebay? Crazy.
This X gamestation guy is professionally ripping off people who can not attach wires to a microcontroller byself.