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the capacity to code

category: general [glöplog]
I'm feeling a bit under today... I've been reading and re-reading a tutorial on a specific effect, and I just cant seem to get it. The tutorial says its a simple effect, wich makes it all the more frustrating. I'm beginning to wonder if this is a sign that I lack the capacity for coding.

I want to code. It fascinates me. I enjoy doing it (what little I can do). But some of the simple things are just beyond me, wich makes me wonder if I should just stick to Quake, and let someone else handle the code.

My question to you is, how do I know if I lack the capacity? How do I know if i'm stepping out of the relm of my natural ability, and wasting my time doing so?

I want to code, but I dont want to waste my time on trying to learn concepts I will never grasp.

Any advice would be most appreciated. thnx :)
added on the 2006-12-07 21:03:42 by xteraco xteraco
i'm reading this book now.
BB Image

just so you know.
looks nice
added on the 2006-12-07 21:10:58 by xteraco xteraco
creating quality demos is 10% coding/music/gfx skill and 90% perseverance.
added on the 2006-12-07 21:17:03 by havoc havoc
when you start spending more time ranting on how you dont get it instead of trying to get it and experimenting with it. thats when you know.
added on the 2006-12-07 21:17:49 by psenough psenough
all look the same. btw, it was not related to your question.

ok here are my opinions (beware, they usually suck):

reading and re-reading a tutorial on a specific effect

try to code your own "effects". make lots of senseless tiny stuff. (don't release them anywhere, especially here.) you'll eventually re-invent some well known effects.

its a simple effect

nothing is simpler than a starfield, first do it.

I lack the capacity for coding

probable. who gives a fuck? you shouldn't also.

I should just stick to Quake

you shouldn't.

waste my time on trying to learn concepts

people waste "years" for learning, be a man and stick to it.
I'm not really that into ranting about how people should learn their thing but let's get the fact straight. Looking into your previous work you should first learn the programming language and then proceed to graphics programming and not the other way around. Yes, it's probably frustrating to code some dull console applications but that is life so get used to it :P
added on the 2006-12-07 21:28:50 by waffle waffle
You don't lack the capacity. Your brain is most probably just untrained for that kind of stuff. Practice more!
added on the 2006-12-08 01:04:52 by imbusy imbusy
added on the 2006-12-08 02:37:10 by Hatikvah Hatikvah
more practice more confused
added on the 2006-12-08 05:11:26 by sunnm sunnm
let parse43 code ;) hehehe.. no. keep on.. i guess you learn someday but you will be never as good as stefan of deus ex machine
added on the 2006-12-08 07:05:38 by uns3en_ uns3en_
parse43 is potential young to try codes i think, as gfx boy becoming code-guy, that's brilliant!
added on the 2006-12-08 07:15:21 by sunnm sunnm
can we see said code?
added on the 2006-12-08 11:45:33 by noouch noouch
xteraco: we all have limitations, but they seem to be moving all the time together with our skills. progressing as a coder is much about that very thing; moving your boundaries.
added on the 2006-12-08 13:27:23 by kusma kusma
havoc: how true :|
added on the 2006-12-08 13:52:30 by bdk bdk


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