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Texture gen question

category: general [glöplog]
Well, the Archimedes doesn't have an FPU, so we had to use fixed point. The precision loss is not very important (sometimes successive errors compensates each other) and anyway a generated texture is not a "wow i spent 3 hours on this pixel" drawing, so is that important to have $de instead of $df somewhere?
added on the 2006-08-18 23:02:24 by baah baah

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