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will wright, spore, and the scene

category: general [glöplog]
 
As some of you probably know, Will Wright (creator of the Sims) made a splash at the Game Developer's Conference in March with his unveiling of Spore, his new game based on procedural 3D, texture, animation, and environment computations.

The hour long presentation has been made available here:
http://www.pqhp.com/cmp/gdctv/

Early on, he mentions the demo scene with a great deal of respect, contrasting the scene to an industry of game developers who have lost appreciation for the algorithm in favor of massive data sets. I highly recommend this talk, and think it will have special appeal for this crowd.

Now, does anyone know which sceners were tapped to program the game engine? He shows a slide of his "elite" force of coders but it's off screen.
added on the 2005-05-28 02:16:59 by Jerware Jerware
great
ty for that link will get it tomorrow
added on the 2005-05-28 02:25:37 by EviL EviL
holy fucking selfishly awesome shit on a brick
As you probably know, this comic was created on this very day, for this very occasion.

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Hmmm this preview of a game really rocked but the way the "creatures" moved... they have ripped the "walk operator" from kkrieger!!!!! XD
added on the 2005-05-28 21:46:41 by winden winden

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